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    1. Edymnion

      Shield Help

      Yeah, frankly any real discussion on balance or what will/will not work right now is premature. We only have the power update in place, we can't really know how well it does or does not work until everything else is in place as well. Right now we have some honestly pretty bad imbalances if you...
    2. Edymnion

      Modular Shipbuilding

      But they've already said that command chairs to allow remote access to the core are coming... So what exploits do you know of off the top of you head, or what would have to go away to do this?
    3. Edymnion

      Go Back to Ratings instead of Likes

      I don't see it that way, but to each their own. :)
    4. Edymnion

      Shield Help

      I agree, its a little... cumbersome, but I like the idea they were going for. Its actually a pretty nice way to help combat gigantism in that you can't have a 4km long ship with 100m shields and have the entire thing be a juggernaught. You now need multiple shield bubbles that are individually...
    5. Edymnion

      Can I make a ship not span 5 sectors to properly space the reactor and stabiliazers?

      IIRC, it was basically "second best meta". The way it worked/works is that you needed to do 200 points of "damage" to a block to successfully salvage it. There were some oddities with the amount of damage the first tick did compared to the secondary ones which meant it wasn't a straight 1:1...
    6. Edymnion

      Go Back to Ratings instead of Likes

      I'd be fine with that, later. I think right now the boards still need some "cooling off" time to reset them back to the friendlier place they once were. Until then, I think it would be pretty obvious that a thread is... "debated" when you see it has something like 4 likes and 20 pages of comments.
    7. Edymnion

      Modular Shipbuilding

      It was in one of the last patch notes. Docked entities no longer detach when the rail they are docked to or their rail docker is destroyed, they just stop working. So if you had a docked reactor and a missile blows the entire front end of it off (including the rail and docker), it won't jar...
    8. Edymnion

      Go Back to Ratings instead of Likes

      Agreed. But we do have a history here of people abusing the system to try and shout people down. Which is ultimately why I think it was removed. We tried it several times. As a whole, the system was abused by a minority of people to the point it had to be removed for everyone. Thats...
    9. Edymnion

      My Thoughts on the New SM

      This is one I was working on prior to the update: Its got a pretty big integrity penalty, while this one is a little smaller but same basic design and it's in the positive: Many of these are existing players who are interested in the game and are just checking back in as big updates happen...
    10. Edymnion

      Go Back to Ratings instead of Likes

      Well, the basic Like system still fulfills the requirements for #1 while removing some of the noise that specialty groups have for #2. If there's something in the suggestion forum and its got 20 or 30 Likes, then clearly a lot of people think its a good idea, so pay attention to it. We don't...
    11. Edymnion

      Fleet Style Auto-Docking / Named Docking Points

      Honestly a perfectly good stopgap measure for me would be letting us hit intangible pickup points with the docking beam. That way we could move the pickup point WAY outside of the station and just let it take a minute to fully pull the ship into the bay. Or even change the origination point of...
    12. Edymnion

      Fleet Style Auto-Docking / Named Docking Points

      Agreed, it makes little sense to have AI tied directly to chambers. I know its a cool new toy, but we don't have to put everything into them. :)
    13. Edymnion

      Prerelease v0.200.250

      Well the boards were down for like the last month while they transitioned them back over. Thats the most likely explanation, everything was locked down in read-only mode and they thought it would be back up in time that they wouldn't need to figure out alternative methods.
    14. Edymnion

      Go Back to Ratings instead of Likes

      Well, we either get a community that goes back to being able to express disagreement in a friendly, polite manner, or we ban the people who either will not or can not act like mature adults. Either is a win, in my book. I look forwards to getting back to the boards when we spent time talking...
    15. Edymnion

      Fleet Style Auto-Docking / Named Docking Points

      Oh yeah, this is definitely a "later" kind of thing. Right now the AI spends more time spinning like a top over the pickup point than it does actually docking. But eventually we'll get back to rewriting the AI (once all the system and universe updates are done for it to make use of), and then...
    16. Edymnion

      Go Back to Ratings instead of Likes

      Yes, but since the board migration it looks like the moderation staff is going to be cracking down on the overall toxicity. So an obvious and open insult will result in disciplinary actions and eventually mean the people stirring the pot will be banned if they don't drop it. So win-win.
    17. Edymnion

      Quick ship building wishilist

      Honestly I would like to see cores get removed entirely. I know thats unlikely as pretty much the entire engine is coded to work on a "Block A is X blocks up, Y blocks to the left, and Z blocks away from the Core" style system, but still, pie in the sky dream. Have it work the same as it does...
    18. Edymnion

      Can I make a ship not span 5 sectors to properly space the reactor and stabiliazers?

      Heh, nice. I'm going to have to completely rebuild my miners now. I love it! :D
    19. Edymnion

      Fleet Style Auto-Docking / Named Docking Points

      One issue I end up having with larger ships is trying to dock them to a station. It either ends up being rather awkward with either having to have oddly positioned cameras to keep the beam in sight, or worse yet if the ship and the station are large enough I get rubber banding where it will...
    20. Edymnion

      Returning player feedback on power 2.0

      Yeah, but it will come. Power is new and will need tweaking, they're already tweaking it (see last patch), it'll get there as they get more real-world data to see whats actually an issue and what is over-reacting. There's an imbalance in power generation vs. weapons power right now, because...