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    1. schema

      StarMade Dev Update: Spring Cleaning

      We will try to post more updates for the current dev build about new features and fixes. Also we try to make it more straightforward to have a separate install for it and switching between branches, which will hopefully encourage more people to check it out on the test server or in single player.
    2. schema

      StarMade Dev Update: Spring Cleaning

      No, we always knew that power is one of the hardest things to get right. We could have done document with less details or one with more. People agreed that it's better to nail down the details as much as possible before presenting the next document. We expected that to take longer and as it...
    3. schema

      StarMade Dev Update: Spring Cleaning

      Hello players, it's spring cleaning time and we improving our workflow for better and higher quality development! read the full news here: StarMade News - StarMade Dev Update: Spring Cleaning thanks for playing StarMade, - schema and the Schine Team
    4. schema

      StarMade v0.199.459 - Major Performance Upgrade

      Yes we already addressed that internally and this will definitely be in the next launcher update. We also see the problem with the short release cycle and we will probably change that too.
    5. schema

      StarMade v0.199.459 - Major Performance Upgrade

      I'm very sorry Curithwin. If you use steam to play mainly, the game would update over steam and probably not backup :(. This is worst case after worst case coming together. There is a high possibility you can get the files with a file recovery program still
    6. schema

      StarMade v0.199.459 - Major Performance Upgrade

      Your concern is definitely justified. And this is why we distrust clients as much as possible. For missiles in particular, since we can definitely assert that without tinkering on the client missiles will have exactly the same path on both client and server, we only do a hit check on the...
    7. schema

      StarMade v0.199.459 - Major Performance Upgrade

      thank you. A hotfix is up. Please let me know if the problem still persists.
    8. schema

      StarMade v0.199.459 - Major Performance Upgrade

      Something like this should not happen and I apologize wholeheartedly. :( We always have several checks in place, and somehow it didn't happen on the test server yesterday and the whole week before. I'm still trying to figure out why none of the other checks caught it. This was Murphy's Law at...
    9. schema

      StarMade v0.199.459 - Major Performance Upgrade

      Hotfix is building. Should be up after we can confirm the bug gone. Sorry about that. We have some memory optimizations and other performance updates in the works which needed some internal refactoring, which in term caused a false positive on a check to see if a station has at least one block...
    10. schema

      StarMade v0.199.459 - Major Performance Upgrade

      Not sure what is happening there. The test server seemed to be fine. We will look into it immediately. Please send in the server logs.
    11. schema

      StarMade v0.199.459 - Major Performance Upgrade

      Hello players, a new update has been released. Read the full news here: StarMade News - StarMade v0.199.459 - Major Performance Upgrade Thanks for playing StarMade, - schema and the Schine Team
    12. schema

      Power System Overhaul Proposal

      We have a lot of changes planned for the weapon system as well. We wont forget about PvP. Furthermore, it is a discussion. The shape of the heat area doesn't have to be a box it could be customized for example. This is what discussion is for.
    13. schema

      Power System Overhaul Proposal

      small reactors don't have to worry about placement and chambers much. Small ships pretty much function with just a few rector core blocks. Also, the heat boundary will only start to really grow past a certain size of reactor. This means that a fighters/shuttles are not restricted in any way.
    14. schema

      Power Overhaul

      Greetings citizens, Instead of a release, we felt it necessary to address an issue that we've been discussing for a few months now. When working on some mechanic changes and additions, specifically fixing weapon balance and upgrading the AI, we kept stumbling upon fundamental problems with...
    15. schema

      Power System Overhaul Proposal

      Thread has been closed now. This is a proposal; we're looking for feedback on this system so that we can develop the best power system with assistance from the community. We realise that we may have overlooked some aspects of gameplay, this is why we're sharing our idea. Let's work together...
    16. schema

      StarMade v0.199.429 - Combined blocks, new blocks, optimizations and fixes

      The hp aren't really the costly part of the calculations. it's more about removing possibly thousands of blocks in one go.
    17. schema

      StarMade v0.199.429 - Combined blocks, new blocks, optimizations and fixes

      We will do everything in our power to make unlimited penetration at least possible, although we do not know yet if it balances. We definitely will try it out if we can: Because the very premise is, that is is at the moment not completely possible due to the immense amount of block calculations...
    18. schema

      StarMade v0.199.429 - Combined blocks, new blocks, optimizations and fixes

      The problem is that everytime we change the balance there is going to be complaints. The plan for weapon changing is first to fix all the issues that weapons have. It's just the start of a bigger thing. We can't do all at once since we need to test if it's working. The plan is also to add...
    19. schema

      StarMade v0.199.429 - Combined blocks, new blocks, optimizations and fixes

      both things will come. As for production, we would rather make a better system instead of having just a ton of blocks to be produced. There is definitely work to be done on the crafting system.