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    1. Benevolent27

      SQL_Query.sh - Makes SQL Queries a breeze!

      What is it? It's a bash shell script that performs a SQL Query for you, reformatting the data in a much easier to read and parse way. It also has a bunch of added support to it for scripters, including custom wrapping of the data, a config file to store your presets into, and it does error...
    2. Benevolent27

      The New "Vanilla Standard"

      Emphasis added. Yes. Also docked entity limits are needed. I think setting the limit to 200k for single player and default configs is fine. But if you are suggesting it be forced on everybody and not configurable, I would not agree with that. What I'd suggest are some nice infographics...
    3. Benevolent27

      The StarMade World File and SQL Command Reference

      I'm going to post my SQL_query and other commands that rely on it under a different thread, because really it's a different project than the documentation project.
    4. Benevolent27

      Are USD really USD?

      So long as a person has a docker on their ship, there really isn't any way way to protect against reverse docking from pickup rails, so this standard is generally rendered too dangerous to use on any non-build server. But basically, here are a few options players have with the standard...
    5. Benevolent27

      We need Easter eggs

      But it doesn't move. It needs to move.
    6. Benevolent27

      We need Easter eggs

      Space Whales - nuff said.
    7. Benevolent27

      Are USD really USD?

      Standard USD is a useless standard. Use a modified USD that has rail covers, such as a docked entity that can move a cover over the exposed rail or uncover it with a button.
    8. Benevolent27

      The New "Vanilla Standard"

      Size only part of the issue though. I can easily crash any server with 20 1k fleet ships with some turrets on them. Heck, they don't even need to have turrets. Just tell them to move to a loaded sector and they'll all crash into each other and try to force their way to the center, lagging...
    9. Benevolent27

      Entity and Mass Based /sector_chmod Options, /system_chmod

      If a jump distance is set to 8, and a system is 16 sectors wide, what are you proposing happens when a person attempts to jump through that system? For example, let's say someone is 4 sectors away from a system that has "no-enter" activated. If the person's jump trajectory takes them through...
    10. Benevolent27

      A Vaygr Officer's Testimony against the Vaygr Empire

      Le sigh. Why must people do bad things? Someone tell me why. All I want to do is script stuff on my admin account and kill people on my player account. Is that too much to ask?! Temp-bans bring me no joy. But yeah, to those involved.. no more exploiting. Just don't do it. If you want to...
    11. Benevolent27

      Entity and Mass Based /sector_chmod Options, /system_chmod

      I appreciate your enthusiasm, but.. and this is a big but, doing a sector_chmod 4096 times isn't the same as what a system_chmod would be. This is because a person could travel around within a no-exit system, but could not jump into that system. If all sectors within a system are set to...
    12. Benevolent27

      Entity and Mass Based /sector_chmod Options, /system_chmod

      I like this! There could be a lot of uses for server admins to use this new functionality. However, I would recommend creating new chmod values for each type of restriction, to avoid any sort of confusion. Examples: /sector_chmod 2 2 2 + noentermass 5000 /sector_chmod 2 2 2 - noentermass...
    13. Benevolent27

      The StarMade World File and SQL Command Reference

      I've begun including some scripts, including sql_query.sh. I created a new sub-section within the document just for scripts. (There are no scripts for windows yet - this is just a placeholder - if you want to submit some, let me know). For Linux Only (tested on Ubuntu 16.04): The sql_query.sh...
    14. Benevolent27

      The StarMade World File and SQL Command Reference

      Thank you! :)
    15. Benevolent27

      Light Vs Dark News

      So.. I couldn't help myself. I created a music video for those guys that thought FlyingDebris was a game mechanic. I posted it in the original thread, see above.
    16. Benevolent27

      Light Vs Dark News

      In other news, beware of a new game-mechanic called "debris". It seems to specifically target your inventories and factories on your non-home-base factioned base which is right next to your home-base. It may make you do things like post negative reviews for servers on starmade-servers.com...
    17. Benevolent27

      The StarMade World File and SQL Command Reference

      Good afternoon folks! So. the /sql_query command is HUGE, but you're not going to realize this till you know how to use SQL queries and also know what data is actually inside of the world file and also how FAST these queries are. So, to help the public out a bit, I wrote some how-to guides and...
    18. Benevolent27

      Layered Building - like alternative dimensions

      I think this would be a very good use of it, but it would have plenty of other uses. I think it'd be worth whatever small amount of overhead comes from having layer specific data stored with the blocks.
    19. Benevolent27

      Devblog 27th June 2017

      SQL_Queries in StarNet mean I can finally start polling deep data directly from the world file. This is humongous. :D Expect mods.