Search results

    1. Napther

      KDI-EFSF Thor LRFSV MK1 1.0

      Foreword: Due to the huge power capacity compared to the rest of the ship in order to fire medium missiles, it is light on raw defences. But its a sniper type that AI will HOPEFULLY not mess up when flying. It has up to 3 sectors range by default but the Decoys only work for 1.5 sectors...
    2. Napther

      To missile or not to missile

      You are using probably too much Shield recharge. To note, shield recharge is GREAT for sheer sustain VS AI and pirates, Ion effect makes it even more effective. In combat when shields are about 35% capacity you can expect 1.8m sheild regen PLUS ion effect to have a combat regen on 1...
    3. Napther

      To missile or not to missile

      You need that 2.2m efficient power regn on a ship that size, makes you less... explosive. also Power Aux has an Efficiecy cap at about 9600 Blocks in 1 Group ONLY. Exceeding 10,000 modules is HIGHLY ILL ADVISED. Having a 20,000-size power aux "group" is a death sentence. For 100k mass ship you...
    4. Napther

      To missile or not to missile

      Which is EXACTLY what I use them for, not for main damage
    5. Napther

      To missile or not to missile

      missile-cannon is innaccurate. Never hits a moving object Plus a good aim will remove a "Missile Drill" with ones own cannon fire...
    6. Napther

      To missile or not to missile

      Are you sure you are reading it right, as 100,000 blocks is not the same as 100,000 mass. 1.4m power on a 100k mass ship is... dreadful... Are you using LINES OF POWER in X Y Z and them not touching or have you one giant blob of power reactors? Missiles absolutely require a large power...
    7. Napther

      Dev Blog : December 6th

      So long as a lot of the actual processes are real I don't think people will be unhappy about "fake" ships thst spawn occasionally as you travel. Like a Unmarked outcast gathering of ships, lonesome scavengers that lie in wait that may attack or flee based on thr ship size thet see. To civilian...
    8. Napther

      Kaiju Design Initiative ship-display thread.

      this will come soon. Hanger can take a KDI Silverback, or 3 smaller ships
    9. Napther

      Kaiju Design Initiative ship-display thread.

      Whole bunch of finished and uploaded stuff. Including a few turrets KDI Bottlenose Miner/Salvager KDI Crucible 2xMBPi Vertical Launch Turret KDI MT SS Dec CCPu Modified KDI TT Slugger turret CBOd
    10. Napther

      Change pulse to a fun and useful system.

      Guys, do rememer that the current Pulse calulates damage in a SPHERE, Cutting this into an EXTENDED range Cone AoE will not cause a reduction in its damage as far as I can tell. And No, Never have a weapon that spammable/useable bypass shields. Otherwise people wont fight a fleet with another...
    11. Napther

      So I was testing the new Dev Build...

      Guys! Saber and Criss have outdone themselves, creating a wave of fantastic assets for the Trading guild and scav alike.
    12. Napther

      KDI TT Slugger turret CBOd 1.0

      Foreword: This WAS an Anti-tank gun, funnily enough, on my Slugger Tank Destroyer vehicle that I made but never went anywhere with. So thats why its looks are different from my normal stuff. The default system is Cannon-Beam-Overdrive, but you are welcome to adjust it. CBOd inside it will kill...
    13. Napther

      KDI MT SS Dec CCPu Modified 1.0

      Foreword: Its... a 3210 DPS Cannon Cannon Punch turret with its power in the base and enough strength to kill up to 48 25hp blocks every second. What more could be asked in my forewords, really, except sure you can modify as much as you want. Its cannons will destroy a normal ADV armour...
    14. Napther

      KDI Crucible 2xMBPi Vertical Launch Turret 1.0

      EDIT: How the bloody hell did this tag as a Ship? Too lazy to change this now, blasted site... Foreword: This turret is not self powering, and requires at LEAST an additional 2.5m energy to fire its missiles. You are MORE THAN WELCOME to adjust its internal systems to your liking. There is...
    15. Napther

      KDI Bottlenose Miner/Salvager 1.0

      Foreword: This ship aint cheap for a salvager/Miner. Due to it needing ADV armour and a number of Turrets, etc that are on it. Also, While activating the turrets will defend you from random pirate encounters, the medium-range missiles will occasionally CAUSE pirate encounters as they will attack...
    16. Napther

      StarMade Dev Update: NPC Factions

      Actually its just Criss and Saber doing odds and ends and building ships/stations for the TG, Outcast, and Scav. Very rarely will there be Saber doing a 3D modelling livestream. Its mostly Chat shouting at criss for not doing certain things right with the system though :P But a lot of QA stuff...
    17. Napther

      StarMade Dev Update: NPC Factions

      Short answer. YES. Tghere is an arbitrary limit to how many systems they can claim because of the mechanics I have just explained. They KNOW that NPCs if left unchecked, will expand far too much. However the limiters can be removed to make a Plague Faction. Borg, Reavers... Attending Starmade...
    18. Napther

      StarMade Dev Update: NPC Factions

      If you read the notes fully, its referenced that each new system they take costs more and more "resources" to claim. Its easily missed though. So as a faction expands and takes say 10 systems. The 11th system will cost as much as the first 5 systems (Depending on how its set) to claim. Just...
    19. Napther

      Who says that all Starmade factories are boring?

      Aaah okay that explains that. Did have the though that maybe this was a WIP, but a little reminder after a long time building an accursed rail contraption like this wouldnt hurt. Ironically yesterday/day before SMD Chat was mentioning a Mech Assembly station with rails that "fakely" puts...
    20. Napther

      Who says that all Starmade factories are boring?

      being picky, but, the walls are really too flat for me. Perhaps some detail on them will help, and some greeble/machinery on the floor in the area, but isnt nescessary. just to break up the fact that its a long hollow cuboid