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    1. Napther

      Drone Wars Competition , Season 2

      dwr_Napther_ThinWhiteLine Quick and dirty rack that should work the drones... yeah, I havent words for em. I think this is all I need for an entry, no?
    2. Napther

      dwr_Napther_ThinWhiteLine 2016-07-30

      the main "drone" is a converted Chaosweaver bomber form my Fleets... uh... Modified is an undestatement for what it does... 4 outer drones are utter derps I havent tested Neither are the matchboxes on back Built for Drakkart's drone contest, which ends in 24h for entry Drone Wars Competition ...
    3. Napther

      PUSH/PULL DRIVES: Working as intended?...

      Sadly that then breaks almost all "Cruise engines" and logic-operated Warhead torpedoes with their push drives... But its something. Maybe Passive Push adds bonus "thrust to Mass" and a boost to accelleration in all Axis (As effect passive computer facing direction would likely not be "logged")...
    4. Napther

      Multiplier block for rp ships or other uses

      then that is simple; you take the enemy ship and you gut it of weapons and nerf its shields. there is NO SUBSTITUTE For putting in your own effort to get the experience you want from the game. If something is an issue there is /shield_regen false and /Shield_outage which disable shield regen and...
    5. Napther

      Multiplier block for rp ships or other uses

      If this is on something that you are doing in making a server then you can modify the weapons yourself. Punch through and Overdrive buff smaller weapons, Piercing effect reduces the damage VS shields, EMP, Stop/push/pull effects reduce both Shield and block damage. The systems are there, you...
    6. Napther

      Multiplier block for rp ships or other uses

      Having such block cannot be enforced; And some "hybrid" ship designs that are "feature complete" for RP but are in fact efficient killing warmachines of Doom will just use these blocks to ramp up their power. For example a lot of ships for RP COMPLETE LACK WEAPON EFFECT/TERTIARY. The sheer...
    7. Napther

      Planned More Rail Dockers: Ship, Turret, and Ship Part.

      I'd be happy with a balanced version of this. at the moment the most significant combat lag is because of peoples stuff being expelled in the dozens by a unlucky Missile-Pulse strike and then that ship proceeding to cause a "Scorched Earth" effect and ruin the rest of the battel or bring down...
    8. Napther

      PUSH/PULL DRIVES: Working as intended?...

      Well this quickly went into the Docked-Accellerator-drive-things that I wasnt referencing.... The main issue is that Push/Pull effect will reach an efficiency cap based on the hull mass and cannot be exceeded. If there are no docked entities then the ship always accellerates at 10mss/tick. if...
    9. Napther

      Large Blue Asteroid for Construction of Asteroid Bases 2016-07-13

      Because not everyone has a top of the line computer, and the fact that Asteroids CANNOT be saved to a blueprint because potential exploits, I made THIS asteroid into a station via tedious copy-paste work... Now you too can join in the fun in creating an Asteroid Base on the Saber Hypetrain...
    10. Napther

      Community Fleet Contest Results!

      No, its just in the same way my ships all use KDI in the name or as a hull-tag normally to denote them all being built by the same person/entity - think of it like a Ford Focus and a Ford Fiesta or something like that. Then again, I never make much sense sometimes nor do I wish to accidentally...
    11. Napther

      Community Fleet Contest Results!

      I see the 2 fleets I worked on in there; my own fleet submission and the fleet submission 2 of Raiben's I helped him work on and make the weapons systems. It feels a little odd though that all 5 of Skylord's fleets made it in. I'd have thought at least 1 or 2 were edited out due to similarities...
    12. Napther

      PUSH/PULL DRIVES: Working as intended?...

      Nuu, plz no touchy the Ion effect, I use far too many large and heavy turrets on my hulls that ill have to re-add ion on the Main for... Either way, its just the odd one out, possibly due to the way its coded, but it acts as a nerf to larger ships trying to circumvent the currently awful...
    13. Napther

      PUSH/PULL DRIVES: Working as intended?...

      So, take a 100 mass and a 10,000 mass "block" and strap a 100% efficiency push drive to it. This number should be 1/2 the Hull Mass as blocks. Upon activating the drives, both 100 and 10k mass accellerate at 10m/s/push tick Now take a 50 mass ship and dock a 50 mass block to it. Drop the push...
    14. Napther

      Best of SMD chat (NUKES FIRED!!!) (GONE WRONG) (GONE SEXUAL!?!?!?!!!) ALMOST GOT AIDS

      Dont ever give Jonty access to your 3D printers. Ever.
    15. Napther

      IOException when using /save on an asteroid

      If this is the case, cant a blueprint do a check for these "Rotated Blocks" that then become the material? And Only allow the blueprint to save if it contains none? (Or even a "If asteroid, Replace 1 (ore) with 0 (rock)"). I doubt something like that is worth it, or could be done, but its a...
    16. Napther

      Recognized /add_admin_allowed_comand

      Psssst, The COMMUNITY is Starside, the SERVER itself is called Shattered Skies; this distinction will become important soon... Anyway, I agree. Unfortunately we need a way to allocate the Tab+F8 function too as, if this user has pirates spawn outside his sector, then sudddenly 1 Tab+F8 jump...
    17. Napther

      Add admin command "/Server_Restart"

      Ahh right. So it does have to completely end all scripts. I was thinking that the script to restart would be able to continue right to the end, then initiate the reboot. Thank you for the response. As for the outside program doing the reboot, couldnt this be a standard, or too much work for...
    18. Napther

      Add admin command "/Server_Restart"

      TL;DR: Add a new command that shuts down the server from inside the game, BUT, Brings it online again after it has completed the shut down to reduce potential down time. As the title goes, From my time of being a member of the admin/Moderator staff of the StarSide community, this included...
    19. Napther

      The Pangalactic Regatta: 2016 Quasar Run (RACE)

      I was commenting on one of the leaders of this events comment as to what was correct; as far as I have read, Chaindrive is allowed and I kinda knew Overdrive was allowed since, well, its a race
    20. Napther

      The Pangalactic Regatta: 2016 Quasar Run (RACE)

      How is Chain Drive going to be balanced when we now have Push-button-for-one-jump and mega fast clocks? THE ONLY way is to have jump inhibitors on-track as obstacles at the required to fly through checkpoints. As I have noted Chain Drive technology has a chance to completely ignore Inhibitors...