Search results

    1. Calbiri

      Time to raise the credit cap

      The credit limit can be raised yes, but first lets wait until the crafting system and its dynamic prices are sorted out, as mentioned be schema previously, its much prefered to remove the need than it is to remove the limit. Their also also possible "investment/moneysinks" that we can use to...
    2. Calbiri

      Blast Doors (Logic Activation)

      I dont know if its possible to ignore input from players, but I'll definetly be including this in my request for a heavy door block (Blast doors are already confirmed), it just makes sense.
    3. Calbiri

      Turret Control Station

      I envision the turret docking block being enterable to acheive this, although the often mentioned "control seats" (which yes i have talked about ways to implement before) could be linked to the same turret dock to provide a remote access point to controlling the turret. We've also discussed a...
    4. Calbiri

      Ship Beacon location.

      Removing the core as an achilles heel will readily solve this issue, as funnybunny said, We plan an HP system based on the blocks of your ship, so that destroying large portions of the enemies ship (or conquering them in other ways) will be the objective, not hitting their core (which at that...
    5. Calbiri

      Ultimate Ship Building Process!

      There is a setting to control this in SP (or for the server admin on MP) in your server setting file (this also affects your SP game locally) look near the bottom of the file for a "advanced block placement" number, it will be 10 by default, set it to what you please (be warned, even strong...
    6. Calbiri

      1 byte for 8 sub-blocks (shape) and byte-logic

      I dont claim to know exactly how the bits are used all the time (I dont code and sometimes converting to binary logic trips me up) Doesnt 3 bits of information, taken seperately only acheive 3 possible sub-bits (not the multiplicative 8 bits if you considered them in tandem)? Also, another...
    7. Calbiri

      reconstruction beam/advanced astro technician

      Ya, this is planned, repair/replace blocks, we did come up with a solution of tracking destroyed blocks, this will tie into the astrotech beams and into the shipyard gameplay-mechanics we are planning. Im also aware of the issue of repair beams not going past the initial point of impact, so...
    8. Calbiri

      Collision Damage.

      Recently I played in a survival game that involved crash landing on a planet and starting from scratch, this quite adeptly demonstrated the porblem with collision damages over sensitivity. But this is simply a newer feature, that just recently had a setting implemented in the config, the...
    9. Calbiri

      Make ingots useful!

      These were added mostly for 2 reasons: 1. As a decorative option 2. In anticipation of limited stack sizes and a constriction of inventory space (at which point youll be able to uncraft them to regain your capsules) They might be used in recipes at some point, but it generally wasnt their...
    10. Calbiri

      Star System Types, Barren Planets, and Asteroids: Ideas for an Expanded Starmade Universe

      Mostly i'll just say that im way ahead of you :D Essentially these are all things that i've talked out plans for with schema in a good amount of detail. "-there should be an option for a “hi-res” static background to replace the old Milky Way one. the procedural backgrounds are cool but many of...
    11. Calbiri

      Remove Station Spawn Cost

      Theres pros and cons to consider here. Pro (remove cost) its logical to just start building a station, and anyone could just start building on a planet, so why not in space? Con (keep cost) the initial credit cost was set to make gaining a station (which has some tactical advantages) a sort of...
    12. Calbiri

      Improved display screens

      I've discussed this with Schema when he initially added in the display blocks. While technically possible, there are concerns for the impact this may have a a players FPS, as it is calling for additional renderings (if this is wrong, its due to my lack of understanding of how that stuff works)...
    13. Calbiri

      Player trade system

      I agree that improvements to the trade systems (all of them) in the game should be included.
    14. Calbiri

      Faction Asset Tracking Navigator (I call it FATNavi)

      Rank based veiwability would be nice, on the map for sure, and freindly ships under fire could show as green icons with a flashing red border?
    15. Calbiri

      Perfect StarMade Improvments and New Features wish List

      Generally speaking, most of what you have suggested is either planned, or fits well with what we have planned, or is pretty close :D which proves to me that you really do keep up to date on what is being said, Kudos! 1. The majority of this suggestion is already planned im happy to say. Your...
    16. Calbiri

      New crafting system discussion

      I posted an apt reply on a similar thread, rather than just copy/pasting it (and removing some of its context) ill just provide a link to my response there. http://starmadedock.net/threads/full-crafting-tree-image-images.2349/page-2#post-35573
    17. Calbiri

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      I've watched the progress of this ship over time, if for no other reason, Keptic, i want to congratulate you on sticking with this behemoth over the long run, few players have shown the dedication to a single ship over time that you have here. Aside from that, I LOVE the progress it has made...
    18. Calbiri

      FULL crafting tree image/images..

      Perhaps those blocks require dedicated power to even work? :P Long story short, this was the first wave, and I tried to balance between overly complex and stupid simple, same goes with the quantities of items, i had to balance between astronauts digging by hand and end game planet eating...
    19. Calbiri

      Ultimate Ship Building Process!

      Again, I LOVE this technique! Im so looking forward to when you can do this with templates. A quick side note for this method of building: If you designate a "Mold Block" in your plate, you can use it for the easy selection (i noticed the little cubes on the top left or your templates) and...
    20. Calbiri

      Obsolete ships

      Cool ship