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    1. Calbiri

      United Terran Colonies Union Space Navy Fleet (UTCUSN)

      Admiralkio, thanks for adding some cool ships! Can't wait for more of these!
    2. Calbiri

      Q&A

      Greetings players, A new post on a recent Q&A is available here http://star-made.org/news/recent-q-a
    3. Calbiri

      Cryonic Statsis Tube

      Sorry, cool as that idea might sound, I highly doubt we will be adding a mandatory AFK zone that you must enter to be properly logged out. That creates conflicts with things like accidental disconnects, and leaves room for massively unfun greifing (as you mentioned in your scenario, cool for...
    4. Calbiri

      Cryonic Statsis Tube

      This would be somewhat awkward to have as a vanilla concept, as exploits become an issue, as well as handling the data aand mechanics (where do you spawn if you log on while a player has you cryotube in their inventory? ) However, with the upcoming changes to docking (whigh should include a...
    5. Calbiri

      Resource name changes?

      There was mention of confusion in the similarities of some names, I felt it would do no harm to alter the names slightly (or as little as possible) to have a more distinct pronounciation (less chance of them being verbally similar) and written forms. The names on the asteroid descriptions were...
    6. Calbiri

      StarMade v0.189996 Fixes & Balance

      Changes to the version numbers are planned after this phase (as in, 0.1.1 should be next, if i have the system right, but dont quote me on the exact new version number :P )
    7. Calbiri

      Recognized Electrical/Tesla Coil Weapon Type

      Adding new weapons isn't about the look, but the behavior, lightning is a look, and i hope that's something we can add as a setting assignable to a weapon later on (convert a beam to a bolt) the richochete or chaining to other things is a behavior, but probably one beyond what we will use in...
    8. Calbiri

      Recognized Build Blocks need some kind of fixing

      This is actually the next step we have planned, however, currently their is no method to set blocks to be purchaseable from a shop, but not sellable to a shop.
    9. Calbiri

      Recognized Rename jump drives to be consistent

      That was Schema's call
    10. Calbiri

      Recognized cameras and display modules

      Im just imagining a player with a bank of 50 displays in one area...
    11. Calbiri

      Recognized Build Blocks need some kind of fixing

      Build blocks are a black sheep of sorts, they allow multiple players to work on a ship or station, or planetary base, but they also allow this mass remove harvesting. We have disabled the ore/shard harvesting when a build block is in use, and we have set randomly spawned stations to need repair...
    12. Calbiri

      Recognized cameras and display modules

      Not saying it wont happen, but each time you display another perspective on your screen (addition veiwpoints from various cameras) this is your computer rendering all the objects from that viewpoint on your screen, this can quickly compound how much you have to display. There's a huge risk of...
    13. Calbiri

      Recognized Relocatable Ship-Core

      This is a feature that has been oft requested. Schema has said he will try to do this, however there's no ETA on when it might be possible.
    14. Calbiri

      Recognized Rename jump drives to be consistent

      Lets call then transit drives/gates and then nobody will try applying their version of scifi to it :D only kidding of course. The simple issue is naming different systems similarly can cause confusion. I appreciate the desire to name them based on their visual effect, but they may not always...
    15. Calbiri

      Recognized Video Camera and frames.

      Hmmm, now, there's an idea, and one that maybe could be done... it wouldn't be the same as a picture in the game, it would be a fully rendered time-freeze of a sector, allowing the viewpoint to move around within it... No idea what the data on something like that would be, and it would be...
    16. Calbiri

      StarMade v0.18999 - Some serious optimizations and balance changes

      Those block types did not have their HP adjusted. Also, a fix is to save the ship as a new blueprint, and purchase it a new gain from the catalog. This should cause the damaged blocks to be spawned in without damage (presuming that block damage is actually the problem)
    17. Calbiri

      Recognized Weapons v. Shields

      Theres some plans to add directional control to shielding, and there are various things that would affect weapon usage, from ship turn rates, thrust mechanics (theres a whole thread on that) reticle size adjustments/restrictions, improvements to the games graphics rendering (increasing effective...
    18. Calbiri

      Rejected Reduce the size of the blocks

      There's few benefits to changing the block scale/changing the astronaut scale. Issues about travel speed can be solved by other means, for example, a sprint function, a rocket pack, in ship teleporters, etc.
    19. Calbiri

      Rejected Rename missiles

      Servers can change it in their block config, this should apply to the clients playing on that server (fairly certain i remember schema making that a propagation that happened automatically per server you play on)