Sorry for posting a second question., but...
Will energy ever follow the economic law of scarcity, even as an option for RP servers?
I could see numerous applications for this in the economy.
- Fuel would need to be mined.
- That same fuel (i guess a radioactive ore) would need to be refined, this could go in tiers of fuel use or fuel purity.
- Ships, Stations, Warp gates, all require fuel.
- Smaller ships and home bases could be powered by solar energy while in a system.
Just these three things would give you an ample demand of fuel that would lead to the necessity of mining factions
I seriously doubt that the supply would remain constant so you would need to give admins the ability to adjust the average energy output of one unit of fuel and possibly an expiration date on refined fuel, as to prevent big money players from buying preemptively in hopes of skyrocketing prices only to crash the server economy unleashing a flood of low priced fuel that would make a grown Hayekian cry.
- Running out in deep space leaves you stranded, send out calls for help and hope whoever finds you is a Samaritan at heart
- A need for mining systems
- Factions would be forced to take imperialistic resumes to secure hight fuel planets
- People would have to find a dang job!
- Jump gates would cost a bit to use.
- Trade deals any physical moment of products would make piracy more lucrative
- This would be countered by protection factions "Mafias" Or a server wide police force.
Just something I thought would be pretty cool for the RP diehards.