Yea, the station is pretty much a marker for where the portal sector is. Might help if you make a few stations very close to each-other.By my understanding (haven't actually played patch yet) you can't have more than one gate on the same station structure? If that is true, then RIP my entire build plan.
There can only be one station per sector.Yea, the station is pretty much a marker for where the portal sector is. Might help if you make a few stations very close to each-other.
Aw man, that screws up my idea too. I was going to have 6 gates in the staring sector, with each one going out along a different path.Yea, the station is pretty much a marker for where the portal sector is. Might help if you make a few stations very close to each-other.
My guess is that this will happen in a future update, seems to be the logical progression of the system anyway. For now, my players will just have to enjoy warp gates in one direction, unless they create their own.I think that you should be able to have multiple destinations per computer, and have the game ask you were you want to go. You also should be able to give your destinations names (or just have them display the station name as the destination).
well, DUH. Nothing that I've already didn't know. You see; i CAN link the gates. The problem is - you can't go in both directions. For example: from point A to B ONLY.You must hold right-click on one gate first then left-click on the other, mouse button must be help for at least 5 secs or so before it links it. Hope this helps :D
I find it funny that so many ppl think this is a joke, Its not. I was trying to point out a great factjust did some testing of blueprints saves and i just discovered that if you save a blueprint with the jump drive fully charged. when u load up that blueprint it starts with the jump drive fully charged!
Meaning that we could get one free jump from a blueprint!
I feel like that is an exploit more than a useful feature.I find it funny that so many ppl think this is a joke, Its not. I was trying to point out a great fact
The game saves the state of the Jump drives charge level. meaning that if you're smart you will charge up your jump drive before you save your ship as a blueprint so that when you spawn it in next time it will be ready to jump. as opposed to you spawning it in and having to wait and charge up