Is there a way to have a custom faction auto-set itself as enemy to player factions?You can just create new factions, set up their alliances/enemies, and then assign the waves for those factions, I think.
Is there a way to have a custom faction auto-set itself as enemy to player factions?You can just create new factions, set up their alliances/enemies, and then assign the waves for those factions, I think.
http://starmadedock.net/threads/custom-ai-factions.20115/ Was talking with someone about just that, maybe you can pester them into working on their project again and posting it.Is there a way to have a custom faction auto-set itself as enemy to player factions?
Well this won't help griefers much until they go out of their way to camp a site you might have a chance of appearing at, or scan your whole system trying to find your ship in it and even if they do find you, well, you can still have a ship that has a powerstable jammer and 100% overdrive to get the hell outta there.Why thank you for implementing a griefing engine. A far better solution to this problem would be to have jump drives discharge should a player fire weapons. This would have prevented the hit-and-run tactics that people have been complaining about, and allow non-combatants to escape from combat.