when slavage/weapons modules are like
XXXX
XXXX they are more powerful, right, but only because all their power is gathered into 1 input.
making a
X X X X X
or a
XXXXX
salvage/weapon produce the same damage/salvage power per blocks, it will do 5 x 10 damages bullets by ex, or 1 x 50 damage
this is why you will do 20 groups of 25blocks by ex, instead of 500 groups of 1 ( huge area but very slow and laggy) or 1 groups of 500 ( 1 extremely powerful input, but hit one block at a time and so extremely inefficient )
however, doing this for weapons increases power cons by 10% for each new group of blocks. ( so it is more usefull to make several medium size groups, each with its own computer than many small groups, or one huge group ( except if you expect one-shoot ability ) )
XXXX
XXXX they are more powerful, right, but only because all their power is gathered into 1 input.
making a
X X X X X
or a
XXXXX
salvage/weapon produce the same damage/salvage power per blocks, it will do 5 x 10 damages bullets by ex, or 1 x 50 damage
this is why you will do 20 groups of 25blocks by ex, instead of 500 groups of 1 ( huge area but very slow and laggy) or 1 groups of 500 ( 1 extremely powerful input, but hit one block at a time and so extremely inefficient )
however, doing this for weapons increases power cons by 10% for each new group of blocks. ( so it is more usefull to make several medium size groups, each with its own computer than many small groups, or one huge group ( except if you expect one-shoot ability ) )