Hi there, i kept playing in the dev build (its just too good :D) and although just planned as testing rig for a future project (Corax) i recently finished a new ship. It is still a prototype (especially because it uses prototype weaponry from the dev build...) but if everything (or atleast most of it) works as intended and tested i am a happy builder.
The Phalanx guided missile destroyer:
these turrets at the top and bottom all use lock on missiles, while i haven't tested them with a functional AI, i just hope they will work as intended: they fire straight up, perpendicular to the ship and then curve in on the locked on target (it works atleast with players)