The Rail show off thread!

    Joined
    Jul 3, 2013
    Messages
    33
    Reaction score
    0
    • Purchased!
    As I understand the mechanics, you can't drag a planet with you because you can't actually dock a planet to anything. You can dock things to a planet, but not vice-verse. The planet would be the "master" (or the entity to which everything else is connected to), and therefore the only entity capable of travel. Since you can't put a core on a planet (or functional engines...), you can't fly the planet.
     
    Joined
    Mar 23, 2015
    Messages
    293
    Reaction score
    52
    You can't move planets. When you dock to something you become it's slave, it moves you. There is no way to pilot and dock a planet or plate to a ship in order to become it's slave and be moved by the ship.
    Yeah, I know you can't move planets (well there was that bug where you could dock and jump off with one.....) I'm just making jokes about how big Keptik's ship is until I find something more amusing.

    And the thing would go around the planet, not be attached to it. You'd need to build just outside the gravity field. It would also lag the hell out of everyone I'm sure, and probably crash most servers, but otherwise would be a really cool spacestation/planetary shield.
     
    Joined
    Jan 25, 2015
    Messages
    964
    Reaction score
    225
    • Wired for Logic
    • Councillor 2 Gold
    • Legacy Citizen 5
    You can't move planets. When you dock to something you become it's slave, it moves you. There is no way to pilot and dock a planet or plate to a ship in order to become it's slave and be moved by the ship.
    well, yea you are right in that part but!
    rails have like infinite power, its about tha mass so maybe if you have a ship with a bigger mass than a planet, you could put a long stick on rails, theoraticly it should work. realitivly it wouldn't

    aand btw it's still a nice thing to talk about
     
    Joined
    Aug 14, 2013
    Messages
    2,811
    Reaction score
    960
    • Councillor 3 Gold
    • Wired for Logic
    • Top Forum Contributor
    Yeah, I know you can't move planets (well there was that bug where you could dock and jump off with one.....) I'm just making jokes about how big Keptik's ship is until I find something more amusing.

    And the thing would go around the planet, not be attached to it. You'd need to build just outside the gravity field. It would also lag the hell out of everyone I'm sure, and probably crash most servers, but otherwise would be a really cool spacestation/planetary shield.
    If you pillar up from the planet to dock the ring it would no longer affected by gravity, if it works on that station it will work on a planet, the difference is the planet ring would need to be bigger but other than that it shouldn't have much impact.
     
    Joined
    Apr 18, 2013
    Messages
    54
    Reaction score
    27
    • Purchased!
    • Community Content - Bronze 1
    • Legacy Citizen 5
    So here's the deathbot I made last year just for fun, finally with a walking animation and aimable guns(sorta)!
    Does it actually work on a planets surface? I tried making my squid ship tentacles writhe around listlessly but if another tentacle or any other object interrupted ones movement than a return pulse gets missed and one tentacle starts a chain reaction locking up all the other tentacles into a big tangle. I ended up ditching the idea but did you work out a trick for it?
     
    Joined
    Mar 23, 2015
    Messages
    293
    Reaction score
    52
    If you pillar up from the planet to dock the ring it would no longer affected by gravity, if it works on that station it will work on a planet, the difference is the planet ring would need to be bigger but other than that it shouldn't have much impact.
    But would it be a space station or a ship docked to the planet at that point?
     
    Joined
    Mar 1, 2015
    Messages
    291
    Reaction score
    176
    • Wired for Logic
    • Community Content - Bronze 2
    • Purchased!
    So here's the deathbot I made last year just for fun, finally with a walking animation and aimable guns(sorta)!
    Does it traverse land? Regardless it is a magnificent piece of starmade engineering!
     
    Joined
    Nov 25, 2013
    Messages
    71
    Reaction score
    100
    • Legacy Citizen
    • Purchased!
    I think you may lose your "#1 normal ass normal builder" title for this. Nothing normal here, good job!
    B-But it makes me feel my own kind of special. ;_;

    Does it traverse land? Regardless it is a magnificent piece of starmade engineering!
    Does it actually work on a planets surface? I tried making my squid ship tentacles writhe around listlessly but if another tentacle or any other object interrupted ones movement than a return pulse gets missed and one tentacle starts a chain reaction locking up all the other tentacles into a big tangle. I ended up ditching the idea but did you work out a trick for it?
    Unfortunately it doesn't, with better logic and maybe a better shape I imagine a mech walking on a planet is possible, but I had a limited space to put all the logic into so it ended up being a very rudimentary logic system.
    I actually tried to put a railed platform on a planet to move backwards while the bot "walked" in place so it'd look like it was actually walking but I got discouraged due to extreme frustration. :p
     
    Joined
    Mar 1, 2015
    Messages
    291
    Reaction score
    176
    • Wired for Logic
    • Community Content - Bronze 2
    • Purchased!
    Unfortunately it doesn't, with better logic and maybe a better shape I imagine a mech walking on a planet is possible, but I had a limited space to put all the logic into so it ended up being a very rudimentary logic system.
    I actually tried to put a railed platform on a planet to move backwards while the bot "walked" in place so it'd look like it was actually walking but I got discouraged due to extreme frustration. :p
    Someone actually tried it, but it just walked in place: http://starmadedock.net/threads/moonwalking-mech-on-a-moon.6882/
    Hopefully the devs implement friction so my mech machinations can proceed as planned.
     
    Last edited:
    Joined
    Mar 1, 2015
    Messages
    291
    Reaction score
    176
    • Wired for Logic
    • Community Content - Bronze 2
    • Purchased!
    I will probably start work on some mechs anyway, just to have them ready incase they patch the game. I may show them off when I'm satisfied with the result.
     

    Snk

    Joined
    Aug 30, 2013
    Messages
    1,186
    Reaction score
    155
    • Legacy Citizen
    • Top Forum Contributor
    What about the dune buggy I saw on one of the trailers? How does that work?
     
    Joined
    Mar 1, 2015
    Messages
    291
    Reaction score
    176
    • Wired for Logic
    • Community Content - Bronze 2
    • Purchased!
    Here are a couple of things I made yesterday:
    EDIT: Broken Pics
     
    Last edited: