v1.2: Systems and Weapons Update
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SC-1020 UCIV Pandora - Light Attack Cruiser:
-Exterior:
-Slightly Changed Engine Design [Now uses Rammet Crystals]
-Increased Warp Rotator Speed
-Added Blinking Lights
-Weapon Designs [Affected by the following System Changes/Update...]
-System:
-Improved Reactor - Now recharging at 199,900 E/Sec with 100% Stability
-Improved Shields - Now Charging up 50,000/sec with 750,000 in Total [HP] Capacity
-Increased Thrust due to the additions in Overall Mass [Thrust is now: 17,251.699 - Thrust/Mass Ratio: 2.4 -- Still subject to Change]
-Removed Missile-Missile Weapons [Ship's too large and heavy enough to render this useless]
-Added a powerful Cannon-Cannon Primary Weapon [W/Kinetic Effect]
-New Missile Weapons: Missile [1000 Modules Total - w/Heat Effect], Missile-Beam [1500 Modules Total - w/EM Effect], and Missile-Cannon [400 Modules Total]
-Reworked Turrets: [Mostly Design]
-Modified: 1 Large Cannon-Beam Turret Below [200 Modules Total]
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SC-2000 UCIV Nora - Heavy Command Cruiser:
-Exterior:
-Minor Changes with the Warp Rotatory Design
-Added Small Details with the Antena Aesthetics
-Block Variants
-Interior:
-Updated Drones/Shuttles [with the other post]
-Added some decorative Blocks and Pipes on Engineering
-System:
-Changed Missile [Light] Colors to Red [Except the Lock-on one which is Pink]
-Added EM Effect [For Missile-Beam], Heat Effect [For Missile] and Kinetic Effects [For Cannon-Cannon] to all Primary Weapons with the same amount of Modules
-Increased Amount of Cannon-Cannon Modules including Slave and Effect [Total Modules of 4500 now]
-Increased Thrust-to-Mass Ratio [+0.2 = Total: 1.5 -- Still subject to Change]
-Reworked Turrets: [With Slight Changes to their Position]
-4 New AMS Turrets [20 Modules Total Each]
-6 Cannon-Beam Turrets [30 Modules Total Each]
-1 Large Cannon-Beam Turret Below [200 Modules Total]
-Added 15 More Turrets, Changing Primary Ship Cannon-Cannon weapon systems in the process
-Now, there are 4 Huge blocks and still, the same size [Improves Weapon Integrity]
-The "Fake" Turrets are now actual Turrets, featuring 11 Full-Auto Cannon-Cannon Turrets while the other being Additional AMS [30 Cannon Modules Total Each]
-Added the "FIRE ALL MISSILES" Feature
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UCIV Erin - Light Defense Cruiser:
-Exterior:
-Increased Warp Rotator Speed
-Interior:
-Added 2 Drone/Shuttles [Docked in Hangar]
-System:
-Improved Reactor - Now recharging at 199,900 E/Sec with 100% Stability
-Also Adjusted Reactor Stream [Nodes]
-Adjusted Reactor Chamber Configurations and Added Recon
-Improved Shields - Now Charging up to 75,000/sec with 937,500 in Total [HP] Capacity
-Increased Thrust due to the additions in Overall Mass [Thrust is now: 15,06.9 - Thrust/Mass: 1.6 -- Still subject to Change]
-Changed Cannon-Cannon [Light] Color to Green
-Increased Cannon-Cannon Strength [750 Modules Total] and Added Kinetic Effect
-New Missile Weapons: Missile [1500 Modules Total - w/Heat Effect], Missile-Beam [1500 Modules Total - w/EM Effect]
-Reworked Turrets: [Mostly Design]
-1 Large Cannon-Beam Turret Below [200 Modules Total]