- Game version
- 0.203.108
This is an mod in developement and may be subject to heavy changes over updates.
Introduction
The 'Stronghold' mod adds a capture-and-hold-bases system, which allows to make all stations inside a starsystem invulnerable to attacks.
Strongholds
A stronghold is a stellar, arbitrarily large zone, that can be conquered to unlock special effects inside the zone. Every stronghold has a number of controlzones, these need to be conquered in order to take the stronghold.
Once all CZs are taken, the effects are unlocked and apply to your own faction and your allies.
The voidshield protects stations, and the radar shows all objects in the zone, highlighting own and allied contacts.
Voidshield:
The voidshield is a passive, starsystem wide defense mechanism. Any stations, that belong to the faction that owns the starsystem and its allies, will have unbreakable shields, as long as the voidshield is active. This makes all shielded stations invulnerable to any attacks. Stations in a controlzone sector are not affected by the voidshield and can still be damaged.
Controlzone
Every starsystem has multiple strongpoints, randomly distributed around the zone. To capture a Controlzone (CZ), place a station of your faction in the CZ's sector. The station can not be a homebase. If you and your allies own all CZs, the Stronghold will automatically be conquered by your faction.
You keep ownership of the Stronghold until you and your allies have lost all CZs.
Current state of mod:
The prototype (version 1.x.x) proved successful and the mod was re-written into an improved, more dynamic framework (version 2.x.x ++). It was built and tested for dedicated servers, and lightly tested in singleplayer. All systems worked as expected, however bugs are always possible. If you encounter one, please contact me with details (and ideally a logfile found in installfolder>>logs>>starmade.log.0), otherwise i am not able to fix the bug.
TLDR: How to conquer a stronghold
- open map
- find stronghold (big box)
- navigate into stronghold
- find all CZs
- place a station in every of these sectors
- stronghold is conquered
- effects are now active for you and allies
Forum discussion
Github
Introduction
The 'Stronghold' mod adds a capture-and-hold-bases system, which allows to make all stations inside a starsystem invulnerable to attacks.
Strongholds
A stronghold is a stellar, arbitrarily large zone, that can be conquered to unlock special effects inside the zone. Every stronghold has a number of controlzones, these need to be conquered in order to take the stronghold.
Once all CZs are taken, the effects are unlocked and apply to your own faction and your allies.
The voidshield protects stations, and the radar shows all objects in the zone, highlighting own and allied contacts.
Voidshield:
The voidshield is a passive, starsystem wide defense mechanism. Any stations, that belong to the faction that owns the starsystem and its allies, will have unbreakable shields, as long as the voidshield is active. This makes all shielded stations invulnerable to any attacks. Stations in a controlzone sector are not affected by the voidshield and can still be damaged.
Controlzone
Every starsystem has multiple strongpoints, randomly distributed around the zone. To capture a Controlzone (CZ), place a station of your faction in the CZ's sector. The station can not be a homebase. If you and your allies own all CZs, the Stronghold will automatically be conquered by your faction.
You keep ownership of the Stronghold until you and your allies have lost all CZs.
Current state of mod:
The prototype (version 1.x.x) proved successful and the mod was re-written into an improved, more dynamic framework (version 2.x.x ++). It was built and tested for dedicated servers, and lightly tested in singleplayer. All systems worked as expected, however bugs are always possible. If you encounter one, please contact me with details (and ideally a logfile found in installfolder>>logs>>starmade.log.0), otherwise i am not able to fix the bug.
TLDR: How to conquer a stronghold
- open map
- find stronghold (big box)
- navigate into stronghold
- find all CZs
- place a station in every of these sectors
- stronghold is conquered
- effects are now active for you and allies
Forum discussion
Station defense and it's implications
Hello fellow nerds, for the past couple years, i have been thinking about the problem of weak stations in starmade. I would like players to spawn a ton of stations, expand to multiple starsystems and generally build lots of infrastructure and an empire. There are two issues that prevent that: -...
starmadedock.net
Github
GitHub - IR0NSIGHT/Stronghold: starmade mod to protect stations across big areas/empire building
starmade mod to protect stations across big areas/empire building - GitHub - IR0NSIGHT/Stronghold: starmade mod to protect stations across big areas/empire building
github.com