- Game version
- Release
Name: Rush LMS-M1
Class: Miner
Description:
A civilian variant of the Bodkin chassis, the Rush Light Mining Ship Mark 1 (or LMS-M1) is the perfect ship for miners seeking solo operations or for groups of pilots seeking to make a killing on mining ore. Like it’s cousin’s, it comes equipped with ship remotes, medical supplies, a building block and an Ai control. And while it’s function as a mining ship is vital, it does not sport the massive mining beams on sturdier ships.
It dose however sport a dual mining beam and a dedicated cargo system for transfer of good to factories, stations and carriers. However, for more solo oriented miners, it does have a lager secondary cargo space for private inventory, and can easily be made the primary receiver for mined ore, or salvaged components.
It does come with a mining beam amplifier* (* mining chamber) to further procure more ore. However, it’s tradeoff for ease of construction, configurations of it’s transfer system and accessibility is that it sports no weapons and has a low recharge for its shields. As such, when in hostile territory, pilots should either be aware of have an escort of capable combat ships.
Dimensions: L: 29 meters, W: 23 meters, H: 6 meters
Mass: 85.1 (ignoring cargo)
Blocks: 1,282
Health: 2.4k
Speed: 251 m
Power: 53,00 with 54.0 stability
Shileds: 5k capacity. Recharge of 100. Upkeep of 20.
Cargo: 2 containers. Total capacity: 5.9K (4.9K mining storage, 1k personal cargo)
Weapons/tools: 2X2 Salvage Beams (14 blocks)
Tool Stats: range: 960 meter range, salvage power: 175, consumption: 350, 50 (resting)
Chambers: mining chamber level 2
Class: Miner
Description:
A civilian variant of the Bodkin chassis, the Rush Light Mining Ship Mark 1 (or LMS-M1) is the perfect ship for miners seeking solo operations or for groups of pilots seeking to make a killing on mining ore. Like it’s cousin’s, it comes equipped with ship remotes, medical supplies, a building block and an Ai control. And while it’s function as a mining ship is vital, it does not sport the massive mining beams on sturdier ships.
It dose however sport a dual mining beam and a dedicated cargo system for transfer of good to factories, stations and carriers. However, for more solo oriented miners, it does have a lager secondary cargo space for private inventory, and can easily be made the primary receiver for mined ore, or salvaged components.
It does come with a mining beam amplifier* (* mining chamber) to further procure more ore. However, it’s tradeoff for ease of construction, configurations of it’s transfer system and accessibility is that it sports no weapons and has a low recharge for its shields. As such, when in hostile territory, pilots should either be aware of have an escort of capable combat ships.
Dimensions: L: 29 meters, W: 23 meters, H: 6 meters
Mass: 85.1 (ignoring cargo)
Blocks: 1,282
Health: 2.4k
Speed: 251 m
Power: 53,00 with 54.0 stability
Shileds: 5k capacity. Recharge of 100. Upkeep of 20.
Cargo: 2 containers. Total capacity: 5.9K (4.9K mining storage, 1k personal cargo)
Weapons/tools: 2X2 Salvage Beams (14 blocks)
Tool Stats: range: 960 meter range, salvage power: 175, consumption: 350, 50 (resting)
Chambers: mining chamber level 2