MIC-583 mobile industrial complex

    MIC-583 mobile industrial complex v2.1

    Final massive update, bringing a whole new heap of complexity to an already overkill monster of an RP ship.

    MAJOR ADDITIONS:
    • onboard shipyard finished - build a sizable ship on a ship!
    • upper hangars finished - all four of them are differently detailed, with unique surprises parked within!
    • installed a realistically convoluted fuel distribution system, from fuel plant all the way to engines, hangars and shipyard - you can now refuel at any parking space!

    MINOR CHANGES:
    • expanded the chamber tree (now has 10, lots of options to configure levels)
    • removed almost all repulsor blocks (inadvisable for decoration, may strain performance)
    • replaced the freighter in a lower hangar with a fighter
    • docked a cool miner into another hangar
    • retouched cryosleep chamber
    Massive update; click "read more" if full list doesn't appear.

    CHANGELOG:
    • the ship now features living quarters, lots of it
    • old hangars now connected to the rest of the interior
    • end point of the production chain now connected to a hangar (previously dead-ended)
    • systems setup finalized

    Added...
    • four new hangar bays that open onto the onboard shipyard
    • shipyard systems (can be used just like on stations, if server allows it)
    • shipyard observation room x2
    • huge shield generator room x2
    • giant rocket engine room x2

    Still have to finalize the hangars and shipyard, expect one more update, sometime.
    • Like
    Reactions: docpenguindoc
    The gigantic, suspended capsule-reactor thing in the core room is now properly attached to the walls and ceiling... not just magically levitating, lol.