Mech-Achilles

    Mech-Achilles 1.0

    Achilles Class Mech




    See more Pictures Here:(T) Indicates the total stat including docked entities
    Role: Omni-Directional Battle Platform, Heavy Assault Suit
    Generation: V
    (T)Mass: 818.6
    (T)L/H/W: 15m/51m/31m
    (T)Power Regen: 71,918.2 e/sec
    Thrust: 421.3
    (T)Shields: 52,746 Regen: 769 s/sec
    Arsenal: Dual Waist-Mounted Mini Shredder Arrays (100 DPS), Dual Shin-Mounted Durga Cannons (Dumb Missile; Dam: 1,280), Dual Heat-Mounted Mini-Shredder Arrays (140 DPS), Dual Shoulder-Mounted Shredder Arrays (220 DPS), 1 Hyper Photon Beam (Dam: 490), 1 Shoulder-Mounted Target-Lock Missile (Lock on; Dam: 11,340), 1 Arm-Mounted Atlas Cannon (2,686.7 Per Shot), 4 Gatling Shredders (280 DPS)
    Extra: Battle mode toggle

    (T)Hit Points:
    Armor: 274,562
    Structure: 217,125

    To make the Achillies Combat ready, activate the BOBBY AI Modules in its Head, Shoulders, Arms, Gatling gun, and Legs. You can toggle its battle mode posture on or off from the within the core.

    Achilles-Greek Mythology

    The great hero of the Trojan War, Achilles was the son of the goddess Thetis and King Peleus, monarch of the Myrmidon. As a child he was dipped by his mother into the River Styx supposedly granting him his legendary invulnerability in battle.

    Crimson Corp Engineers have been very busy experimenting and developing new technology with Schemadyne's Rail Tech. By combining our knowledge of turrets and AI behavior we've managed to create a specialized battle suit able to fight in the void of space. We call it the Achilles!

    The Achilles Mech suit utilizes the ODIN system. A combination of advanced turret behavior and good ol' fashioned piloting, the ODIN system will pick out targets and unleash the full force of its armaments automatically. Effectively the pilot just has to steer it in the right direction. There are 5 AI modules installed on the Achilles, 1 in the legs, shoulders, arms, Gatling gun and head. An additional AI module is installed in on its waist/core for complete automated combat. much of the Achilles's production was centered around its offensive and defensive abilities, leaving speed almost out of the equation. It does not come equipped with a Warp drive so it is mostly intended for short range engagements.
    Author
    Crimson-Artist
    Downloads
    585
    Views
    987
    First release
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    Rating
    5.00 star(s) 1 ratings

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    Pretty build, If there was one thing I would suggest, it'd be altering the weapon setup since this thing effectively sabotages itself by shooting its own missiles down consistently, and (most) of its armament isn't all too effective.Maybe switch the knee missiles for lockon/pulse ones, and replace the shoulder machine guns with a slower cannon type or laser weapon, and reduce the head cannon to a single dual array for PD defense to save space? As it stands it can't do much damage on its own
    Crimson-Artist
    Crimson-Artist
    thanks for the feedback. I was actually going more for looks but i will make some adjustments to the weapon systems in refit soon. working on some other thing atm.