Game version
    0.199.646 (Classic systems)
    Allow me to introduce one of my latest and proudest creations, Magmatron PM-4720, a good old planetary mining monster.

    Note that I named this ship before knowing that there is a Transformers character with the same name (my name choice is explained in its core room).

    Have fun with it and please share your opinion!

    - Make sure to TURN ON THE "INHERIT THRUST" option on this ship in the "Thrust" menu, because the two mining modules have a mass of 5,300 each, but they also have enough thrusters to exceed the 1:1 ratio (and thus can be piloted separately, used as mining ships on their own);

    - You must turn On the "CargoPullSwitch" inner-ship remote to be able to transfer the goods gathered by the mining modules from their storage to the main ship's internal storage - then you must turn that remote Off to be able to spin the mining modules.

    - This upload is a package of the Sment files of the ship itself, plus the mining modules and the cargo elevators.
    - Two huge, high-performance, downward-facing mining disks that can be rotated;
    - A very nice cargo bay with 3 mineral/metal ore aggregate containers that can be moved outside the ship;
    - A beautiful interior with lots of nice roleplay elements, lots of fun immersive content;

    - Five powerful engine pods and a high thrust-mass ratio to allow rapid acceleration;
    - A 35% overdrive system that brings the ship up to a top speed of 160 m/s;
    - Two jumpdrives;

    - Engine glow lights that can be turned On/Off from the hotbar;
    - Nice airlocks with an original door movement design;
    - Five compact anti-missile turrets, plus two medium-to-heavy sized rapid-fire cannon turrets, etc.



    Magmatron at PetroFlux.jpg 1.png 2.png

    Author
    DeepspaceMechanic
    Downloads
    962
    Views
    1,295
    First release
    Last update
    Rating
    4.33 star(s) 3 ratings

    More resources from DeepspaceMechanic

    Latest updates

    1. Fixed cargo transfer issue

      Changed the non-rotary rail through which the mined goods of the mining modules are transferred...
    2. Recalibrated thrust distribution

      Recalibrated thrust distribution and a few other minor changes.
    3. Two heavy cannon turrets added

      In this update two medium-to-heavy sized rapid-fire cannon turrets were added. They sit at the...

    Latest reviews

    Only problem is that the rotating lasers no longer can be controlled from the ships core. Everything works except engaging the automatic mining
    DeepspaceMechanic
    DeepspaceMechanic
    The fact that salvage computers don't respond to logic signals is probably a temporary issue of the game itself though... Also, even the latest update of this ship is from Sept 2017, and it's pointed out in the "game version" field that it's fitted with classic systems only.

    It was a nice ship at its time, but it's obsolete now, similar to most of my functionality-oriented creations / most stuff in the Community Content section. I don't currently intend to refit it, because I'm not really satisfied with its overall design anymore. I might build a more modern planet miner once the new planets come out, though :)

    Anyways, thanks for reporting the issue.
    again a other very nice miner !! nice job !!
    DeepspaceMechanic
    DeepspaceMechanic
    Thank you! - I'm glad that you like it! :)
    This ship looks great. I love a mining ship with a real industrial feel to it. I think the downward facing beams would be a bit of a pain in the butt to aim but I suppose it would be fine if you only mine planets. I'd love to see a variant with one big disc which flips down so that it faces forward instead.
    DeepspaceMechanic
    DeepspaceMechanic
    Thanks for the review, I'm glad you like it! - Yes, this setup can make asteroid mining frustrating, but I had a salvager specialized for planet mining in mind when I started building this (I just wish one day planet mining will be a less resource-intensive thing). But your flipping disk suggestion is a great idea, thanks, I will try to make a version like that eventually :-)