INSE -- "Achilles's Arrow" -- Deep Space Explorer

    INSE -- "Achilles's Arrow" -- Deep Space Explorer GEN1

    Game version
    v0.203.145
    Heavily inspired by the Arcane class exploration cruiser by Lord Daro, check it out!

    Description:______________________________________________________________
    A sturdy spacecraft constructed specifically to resist the strange forces of warp-gate travel, due to time and budget constraints(much of which went into the gate itself), the vessel was haphazardly assembled with whatever was available, nominally an old research vessel. Which was gutted and retrofitted with new components and computer systems powerful enough to house a General AIm which would manage ship functions while the crew of five was in cryosleep, a needed feature due to the effects of primitive Warp Travel.

    To ensure that the craft would even fit through the gate, an old fusion engine was used in conjunction with state-of-the-art radiators to minimize it's cross-section. This meant that the craft's capabilities were significantly reduced, but for the mission it was intedned for, it was deemed sufficient.

    Among it's features was a rudimentary energy shield, which would use a combination of magnetic fields and plasma to ensure the ship stayed safe from high-energy collisions.

    Deck Plan:
    (From down to up)
    - Deck M-E: Maintenance airlock access, secondary cargo storage
    - Deck E: Engineering, ship computer core.
    - Deck 1: Laboratory.
    - Deck 2: Shuttle access, Cargo bay, Telescope
    - Deck 3: Crew quarters, Med bay.
    - Deck 4: Cryo bay.
    - Deck 5: Bridge, shield maintenance.

    PROJECT ARROWHEAD:___________________________________________________
    • Originally established in 2051 by the United Nations Space Agency(UNSA), it’s main objective was that of taking a human, safe and well, to the nearby star system of Proxima Centauri. This plan was carried out in several phases:
    • Phase 1:Sending a scientific probe to Proxima, this was accomplished by the starprobe Icarus 2, using next-generation MPD(MagnetoPlasmaDynamic) thrusters, and a beamed power network, to accelerate it to a significant portion of the speed of light, and arrived in-system in 2069, 18 years after it’s launch at Cape Canaveral.
      • The Icarus 1 was a probe launched in 2049 which tested the propulsion system in a 2 year round trip around the Kuiper Belt punching asteroids with nukes to see what would happen.
    • Phase 2: establishing a foothold in the system, using a highly efficient beamed power fusion engine to accelerate a 60 ton Construction drone to a relatively high orbit around Proxima’s asteroid belt, then it would begin constructing a research station with the materials available, estimated to be compleated in 2 years. Never compleated, it would have launched in late 2054 and was expected to arrive in 2070.
    • Phase 3: Sending a crewed spacecraft to Proxima Centauri, Becasue of the extreme travel times involved (upwards of 16 years, even with more powerful and efficient engines), either a gargantuan spacecraft with a comparatively small crew or some sort of suspended animation chamber would be required, as well as a highly capable AI to manage the entire thing and ensure the crew’s survival.
    • This phase was drafted, but the department was never created before the UNSA’s dissolution and absorption into the INSA
    • With the onset of the Belt wars in 2054, a conflict that began when tensions between several corporations in the solar system devolved into a full war, demanding the attention of the entire United Nations. The resolution of the conflict in 2056 was a messy affair.
    • By the end of the war, a multitude of different colony-states and eventually full nations emerged, some compleately independent form their Earth origins, some formed by the corporations themselves, their rebellious employees, or a combination of both, all demanding representation in the United Nations. It was complicated.
    • The UN itself, due to several factors including infighting, economic sanctions and the such lead to the disbandment of the venerable institution to create the much larger and more effective International Union (or INU) and it’s subsidiary, the International Space Agency (INSA).
    • “Thanks” to the war, several technologies had been developed and thoroughly tested, sometimes too much (see: Geneva Convention):
    • The one that matters to us was the discovery of a wormhole-like phenomenon at the edges of the Jupiter system, the epicenter of the war, though it lasted only a month, it was more than enough time to gather invaluable scientific data which in time allowed for the creation of a variety of space technologies, including jump drives and energy shields(more on them later).
    • The Reborn Project Arrowhead, reestablished in 2064 by the INSA, aimed at achieving the same goal, but through modern technologies.
    • Phase 1: Compleated, see the former Project Arrowhead
    • Phase 2: Construction of a Jump Gate between Jupiter and Saturn(where the gravitational interference was minimal, but travel time remained reasonable). Construction of the Gate, as well as ancillary facilities and infrastructure was estimated to take 9 years. - Phase complete, slightly behind schedule in 2072.
    • Phase 3: Sending an unmanned probe through the gate and await conformation of successful jump. - Compleated in 2076.
    • Phase 4: Sending a near-light support vessel with capability of constructing a return gate and offfer aid to the Arrow if Necessary. - Launched in in 2067, Compleated by the “INEC Commonwealth” in 2076.
    • Phase 5: Construction of a Jump-reted vessel which could test the jump-gate and meet the INEC Commonwealth Once in-system, which it would explore while the other vessel assembled a return gate.
    Dimensions:
    Length: 103m
    Width: 31m
    Height: 31m

    Statistics:
    Power: 300 e/sec, 100% Efficiency
    Shields: 250HP(10hp/sec, cons: 100e/sec)
    TWR: 0.4, Top speed, 117.5 m/s

    Utilities:
    1x Mirata-class Transatmospheric Shuttle.
    A fully functional Telescope turret

    Extras:
    2 cycleable airlocks.
    1x USD
    Thrust gravity (horizontal decks)
    4 massive glowy radiators
    2 radiators for the crew areas
    Fully traversable engine truss
    Nav lights
    experimental energy shield.
    5 Cryopods (4 on the 4th deck and 1 on E deck for the chief engineer)
    enough storage space to supply the crew for extended periods.

    starmade-screenshot-0000.png

    Longe
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    Fusion engine + radiation shield
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    (the yellow ball is the shield generator)
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    The Mirata Shuttle

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    E Deck (pictured is the computer core and Cryopod 5)
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    Deck 1: the Laboratory (Pictured are the main desk and the Multispectral microscope)
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    Deck 2: cargo Bay (Pictured is Telescope access, Cargo access and USD Airlock Door)
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    Deck 3: Crew Quarters (Bathroom included)
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    Deck 4: Cryo Deck (pictured are the open Cryopods)
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    Deck 5: The Cockpit
    Author
    Celotown777
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