- Game version
- .201.200
Vapor Class Droppod
Stats/Pictures are of
Version 1.1
Asterisks(*) indicate changes in latest version
- Updated with Power 2.0
- Added FTL Chambers
Generation: V
Mass: 35.3*
L/H/W: 12m/11m/11m
Power Regen: 500* e/sec
Chamber(s): Jump Drive Base+Jump Autocharge+Jump Distance 3
Thrust: 144*Max Speed: 225*
Armor: Solid Basic Armor Shields: 500*
Regen: 50* s/sec
Arsenal:N/A
Hit Points:
Reactor: 290*
Vapor-[vey-per]
The visible gaseous fumes from a substance that quickly disperses through the air.
With the on set of our fifth build generation (coinciding with the release of Schemadyne's Rail Tech) much of our older designs needed to be reworked or completely redesigned all together. The Ember was one such vessel that has gone through a radial redesign. So much so that it no longer fit its intended role. In comes the newest Escape pod, The Vapor.
The Vapor was designed to replace the Ember in it original purpose: as a Last resort escape vehicle. As such the Vapor eschews all weaponry in favor of speed and stealth. It comes equipped with a Mini-Warp drive system, designed for quick escapes not fast charges. We've also installed Kinetic Accelerator system, the manual derivative of our Propeller Cruse control, to aid in achieving the Vapor's maximum sub light speed. To remain undetected we've also installed a Radar Jammer, It won't make you invisible but it will make you disappear from your enemies radar. The airlock is also USD complaint so it can fit on almost any ship.