So for players who dislike fiddling with power every time they need a ship with new capabilities in a hurry, Neo Echota Drive Yards will present it's BP's of the Death Rattle at a couple of primary stages in it's development for anyone who needs to throw together a quick ship that they know can do just about anything easily. Originally going to be called the Obsidian Spear, the final shape suited a different name when completed.
Make a planet-eater. Make an RP ship. Make a support vessel. Make a warship or heavy drone. Up to you.
As you can see, should you require yet more power, the forward prongs may be extended to the soft cap easily. Need a freighter with the power for a butt-load of thrust and chained jump-drives? No sweat! Just slap it on this power template.
Need solid but fairly compact power for a heavy defense satellite? Absolutely perfect! It's wide, flat and sloped architecture means all installed turrets will have full interlocking fields of fire, with all the juice they can use. As the Death Rattle Proves, there's plenty of room to pack in capacitors, shielding, etc..
Enjoy! I hope also that this will help new players who are unfamiliar with the vagaries of the current power system, as well as old hands who just need something that works in their catalogue.
Next up: The same power chassis, but with primary systems installed. Thrust, shields, cargo, jump-drive.
Make a planet-eater. Make an RP ship. Make a support vessel. Make a warship or heavy drone. Up to you.
As you can see, should you require yet more power, the forward prongs may be extended to the soft cap easily. Need a freighter with the power for a butt-load of thrust and chained jump-drives? No sweat! Just slap it on this power template.
Need solid but fairly compact power for a heavy defense satellite? Absolutely perfect! It's wide, flat and sloped architecture means all installed turrets will have full interlocking fields of fire, with all the juice they can use. As the Death Rattle Proves, there's plenty of room to pack in capacitors, shielding, etc..
Enjoy! I hope also that this will help new players who are unfamiliar with the vagaries of the current power system, as well as old hands who just need something that works in their catalogue.
Next up: The same power chassis, but with primary systems installed. Thrust, shields, cargo, jump-drive.