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    Hello players,

    the NPC update has a lot in store. Read all about it here:

    StarMade News - StarMade Dev Update: NPC Factions

    Thanks for playing StarMade,
    - schema and the Schine Team
    Greetings citizens, ~

    due to the scale of the update, its impact, and amount of parts, we unfortunately weren't able to release the NPC update this week. However, we created a video for you watch, outlining how the NPC factions will work.

    Watch it here:



    As mentioned in the video, an after and with the NPC faction update, AI will be revamped and upgraded on all fronts. It was always the plan to wait with that for NPC factions so all parts can come together. We also will adress and overhaul weapon/ship-structure/resource balances in these coming update circles.

    Thanks for playing StarMade,

    - the Schine team
    [​IMG]

    We're back with another Dev Blog to give you an update on how we're tracking. There's been some great releases thus far, and I for one can say I've very much been enjoying all the new Display Module updates.

    However as much as logic updates are great, one of the most exciting additions recently is Fog of War. Not necessarily because of that feature alone, but because of what that feature is leading us into.

    Now let's say this up front, the main reason for this Dev Blog is to inform you that our release cycle is changing for a bit. Up until now it has been a steady two week release cycle, and has worked great overall. Moving into larger development projects for the game though has seen these two week turnarounds become more difficult, and resulted in slower progress on these larger projects. To rectify this we are now going to be operating with a four week release cycle, at least for the time being. With more similar scale projects ahead in the development timeline you will find us choosing to swap to four week release cycles a bit more frequently.

    Let’s talk about the development project that has spurred on this change.

    NPC Faction Generation

    At the moment StarMade’s default faction stations would randomly spawn on the start of a new universe and populate the galaxies. Additionally you would occasionally encounter pirate ships and a battle would wage. This has been the most basic NPC faction generation, but we have much larger plans for NPC Factions, so in revisiting the system everything has been built from the ground up.



    There’s a number of aspects to NPC faction generation. Thinking about the playtime of games gives a rough look at how complex their NPCs need to be. A simple game like Counter-Strike, in terms of round time, means that any...
    Hello players,

    a new version has been release. Get the full news here:

    StarMade News - StarMade v0.199.253 - Fog of War and Display Block Upgrade

    Thanks for playing StarMade,
    - schema and the Schine Team
    Hello players,

    a new update has just been released, and it got some nice new features. Get the full information here:

    StarMade News - StarMade v0.199.234 - More Logic, New Effects, and Radial Menu

    Thanks for playing StarMade,
    - schema and the Schine Team