What have you done... (power system wtf)


    Eldrich Timelord
    Jan 16, 2014
    Reaction score
    Much potential, sadly much wasted potential. Glad QFI is trying to patch the gaping wounds in the zombie. I REALLY HOPE the next update learns and gives the community more control over the systems. Too much hard-code-blocking of things preventing the people who actually play the game (instead of supermario/zelda/whatever speedruns) from doing a real balance of things. I guess we could do some java and try to get paid for it (or hand off our fixes as a good faith excercise hoping for a bright future) but I'm wondering how fruitful that would be without access to Known-working unobfuscated builds to compare it to. I mean I GUESS it's not the worst thing to hope someone will comb though the still unfinished crafting tree and make things both useful and less annoying to fill a blueprint(damn this builder for including uncraftable plants in the ship!)... I'd honestly prefer to chop that cancer out and paste-back-in the old "create block blueprint from 5000 raw blocks" system to give a manufacturer economy a basis again.

    Would probably be nice to community-fork away from the main build after chopping out things that are cancerous to gameplay. Would not be that hard to re-merge after the main dev branch actually finishes taking the duct-taped parts off themselves and actually present something that has more gameplay value.