The PvP scene in the game is dead. Nothing happens. No events, no wars (unless you count the flamewars going down on the forums), no battle mode servers... nothing.
Why?
That's a good question with a complicated answer. I'd like to ask the cummunity, those who also noticed this, to add to my reasons or hell, contradict me.
Reasons I found so far that killed the PvP in Starmade:
1. No wars, because there is no enemy to fight. When I was in Odium, we always had something going on - but we were portraid as the villains and eventually, I couldn't stand the hate and villainy, and left.
However, the new Eurocorp is a lot less militant, so no one is there to fight.
2. Buy with blocks made obtaining ships a lot harder.
To spawn a ship and take it to battle, you used to need only the credits, which were easy to obtain, and you had your ship, and you could fight. If you lost it, no biggie.
Now, you need hours to manufacture the correct amount of blocks for your ship. The more detailed the ship, the more different blocks you'll need. Ships are a lot harder to create now, and they are a lot less expendable. No one wants to spend 2 hours filling the BP and then risk losing the ship in 10 minutes.
3. Resources are hard to come by.
Processing raw resources can prove tedious enough. You either need to wait for the factory or spend a lot of resources to build up one producing blocks you need fast enough.
But mining just got even more painful.
In fact, so painful, survival mode servers had to boost the resource multiplier to make it liveable. And people still don't do anything other than going on mining runs, building ships they'll never use in a battle and sitting in their invulnerable homebases.
And in the middle of this, hit the new feature of asteroids no longer respawning. Some of them (like larimar asteroids holding the crucial resources for shield caps) were already extremely rare and required special conditions to spawn at all (like, one out of 16 systems were eligible), now they became even harder to obtain.
Combined, you spend a week even to get a capital ship, irreversibly draining systems dry, of course you're not willing to actually risk losing that ship.
All these combined make sure no one's willing to risk their fleets in a battle, and this kinda removes the option of any war or pre-arranged battle between factions in a survival environment.
There would be alternatives, like Battle Mode. Problem is, there are absolutely 0 servers running battle mode, and neither are there servers open to the public hosting regular battle events, where people could show off both building and piloting skills.
So, I ask all players, Council members and Schine staff members, how would you solve, or at least improved on, this situation?
Add to that changes that force you to gut and remake your ship.
Battles are drawn out a lot longer and far more of a ship is likely to be damaged/destroyed.