What happened to Starmade?

    Discussion in 'General Discussion' started by DemonOrca95, May 14, 2019.

    1. DemonOrca95

      Joined:
      Jul 11, 2013
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      I've been a long term follower and player of this game ever since one of my best friends introduced it to me. Eventually, I befriended a couple of admins throughout my history and even joined factions of them on a few servers, even some Youtubers dedicated to this game.

      For a pretty long period of time, I've been away from here since the power system was changed. (To this day I still don't understand why such a change was deemed necessary when the community itself was already content with what we had before) I have a lot of fond memories here, lots of in-game moments on servers that I could only dream of reliving, and made some great friends.

      I've thought about coming back recently, and I have mixed feelings about doing so. I looked at the official StarMade server list and noticed something quite ominous: There's little to no people online on any of them as if the population of the player base is gone. A part of me hopes this is just the result of me only looking at the lists on weekdays when people are less likely to be on.

      So my question is, did our beloved game die? And did the Power Update cause it from people having to rebuild and gut their own ships/stations? If not, what's happened to the community here and why are most gone? It makes me feel worried about this game's future.

      I give my word I'm not trying to sound like a whiner here, it's just that I haven't been able to reach out to anyone I used to play with or get a straight answer from on what's been going on with StarMade. I really hope this is just me being paranoid. If anyone can provide me with an honest answer, it'd be appreciated.
       
    2. MChain

      Joined:
      Jun 9, 2013
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      Since power update the game became pretty different and somewhat more limiting (with those chambers you can't have a multipurpose ship anymore, and that hurts most as for me). There were several major flaws - fixed now but pretty annoying while they were there. Several limitations meant to fight metaships which are gone now. Plus for a long period of time the playerbase was more or less inactive due to not knowing what to do with ships and not building anything. Those caused a majority of players to leave the game. But it is far from actually being dead. More like comatose but not without hope.

      Anyways there's nothing with comparable freedom of building out there. And wasn't this game created for us to build our own content and gameplay?
       
      • Like Like x 1
    3. LordPizzaJunkie

      Joined:
      Oct 23, 2013
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      Also, schine is working on the universe update an has said that they themselves will not update much until the universe update comes out (presumably in a few months), which caused a lot of player to hibernate and wait
       
    4. OfficialCoding

      OfficialCoding Currently Fleet Building

      Joined:
      Nov 8, 2017
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      The game is dormant atm. If I were you I would join the official discord and just wait for the universe update
       
    5. Malum Phasma

      Joined:
      May 2, 2015
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      I actually had wondered what DemonOrca95DemonOrca95 had just posted myself. Over the last month or so i have begun playing again (solo) and trying to learn the new power systems. All my old ships are defunct now and my assumption was the same that power 2.0 and rebuilding ships and stations with millions of blocks had helped with the decline that I had seen.

      Still, with all of that said, I hold out that it is just a slump servers/players until the universe update is out and this power 2.0 system can be tweaked into something more manageable while letting us not having to gut our ships.

      The fact forums are at least somewhat active does make me not want to give up and ship out yet! Heres to more servers and the people to fill them!
       
    6. happahappa

      Joined:
      Jun 19, 2016
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      In the interview a few month ago -- which is lost, somewhere here on the forums --, schema said something like "universe update ..., maybe 2020".
      so ... don't hold your breath. Also don't expect anything to change for the better in the mean time. I think the game as it currently is, is as good as it gets. even the universe update, if and when it arrives, won't change that. you probably just continue the endless voyage of stuff not working like you did with all the past updates.

      but all i do is complain. here is a more constructive proposal for everyone, who is still around and caring:

      since there is virtually nobody left playing this online, we could have some kind of starmade reunion once in a while, where everyone meets at a server and works together on a common project - maybe help someone with his ship, work or finish some projects together, we were working on alone, have some small battles,... whatever comes to mind.

      at the moment, many people are probably like: oh, nothing going on, so i why should i even connect to a server. if we had a scheduled event, maybe that would lure some people out again :)

      what'y'all think?
       
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    7. kikaha

      Joined:
      Jul 10, 2013
      Messages:
      617
      That's a good idea. Another one...

      To help with your proposal may i suggest the Cake Build Server for building help and projects and Brierie for events like races and combat tournements ?
       
    8. Malum Phasma

      Joined:
      May 2, 2015
      Messages:
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      Well granted I was trying to be optimistic, I really don't want to just "throw in the towel" as it were, I have enough fond memories (despite all the bugs) and have build some things I am rather proud of. But your point is taken.

      I believe I like the scheduled events idea, and it may at least bring back some old players to give it another shot. If not, it may give the last of us hanging on something more.

      I havent looked up any info, let alone who owns them yet, but do you think the Cake Build Server and Brierie admins would agree?
       
    9. MChain

      Joined:
      Jun 9, 2013
      Messages:
      102
      I had a working stadium somewhere... If I just could fix those spacerugby shuttles... They relied heavily on pull effect paired with cannon. Will check if it's playable with tractor beam. We could try and organize some games
       
    10. happahappa

      Joined:
      Jun 19, 2016
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      I don't really care about the servers, I could also just boot my private build server, if nothing could be found (5min work really).
      Or i try to get whitelisted on Cake. I just don't want to do any grinding for resources and all the silly resource micro management, because at the current state, there is really no point in wasting your time with that. So creative mode would be a nice thing to have.
      MChainMChain, that sounds like fun, would love to see that stadium! Someone also did built a racing track here on the dock (i don't recall who). Maybe that could be the next game in the starmade olympics ;)
       
    11. Ribbons0121R121

      Joined:
      Mar 2, 2018
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      i honestly don't really play on servers, i mainly just play singleplayer and screw around trying to build something nice, but how do you make a private server?
       
    12. DeepspaceMechanic

      Joined:
      Mar 10, 2016
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      393



      Tshara's "Zero-G race track"
      Maybe these aren't what were mentioned, but it's all good stuff, here they are for anyone interested.
       
      #12 DeepspaceMechanic, May 18, 2019 at 2:44 PM
      Last edited: May 18, 2019 at 2:50 PM
    13. MChain

      Joined:
      Jun 9, 2013
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      Hmm. Guess the stadium can be scrapped. Tractor beam can't work in short pulses, and having a 2s pulse literally makes the game unplayable

      Pull cannon was used to get the ball from narrow areas like a corner or from the nose of the opponent's shuttle. But then you had a 4s reload. Now you have either un-aimable pull beam of 2s or a permanent switchable tractor beam. Useless... Either no cooldown or extremely hard-to-use contraption. No sense. And if only to push the ball using your shuttle - it is insanely easy to get it stuck
       
    14. happahappa

      Joined:
      Jun 19, 2016
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      DeepspaceMechanicDeepspaceMechanic, thanks for the links,
      Ribbons0121R121Ribbons0121R121, creating your own server is not so straight forward, especially if you want others to be able to join you. But there are some good threads in the forum about it.
      If a very nice person didn't show me how the game works in multiplayer, back when i just started playing, i would have never stayed. Especially nowadays, where the documentation and other help you can find online (tutorials etc) are mostly outdated and more irritating then helping. But it's also a lot more fun playing together. So maybe you give it a try.

      MChainMChain, It's sad, that if you take away the creative building aspect from the game, that it's actually pretty difficult to have fun.
      Maybe we can use the stadium for some kind of arena team deathmatch game. maybe by requiring torches to get access to some assets and by making use of a bunch of blocks each team gets at the beginning, this could become a mixture out of tactical building, team works and fps :)
       
    15. MChain

      Joined:
      Jun 9, 2013
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      Hmmmm.... ACTUALLY Nocturna had showed me one station... It is here on the Docks. Utilizes shipyard to make reusable arenas. Name sounds similar to Z16-Arena, made by Noc and Techpriest. Dunno if there are any maps for it though. But it shouldn't be hard to do some

      As for mine, it is(was? can't find a blueprint) effectively just a proof of concept, and lacks any decor heavily. After all, it was meant to be just a large (200x100x100m or so)enclosed rectangular space to mess with a d3m ball using some small 5x7x6 shuttles and some logic stuff to keep track of scoring and game duration.
       
    16. happahappa

      Joined:
      Jun 19, 2016
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      88
      hmm, i have to look that up. maybe we could make it like table soccer ... the team which scores 10 kills first, wins. or something like that.
      if we don't find something suitable, i'm sure we come up with something :)
      i kinda like the idea, that holding the games in the arena will ultimately lead to its (partial) destruction. :D
      but would loading it in the shipyard allow for damage? and we would have the annoying shipyard graphics for all blocks, right?
       
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