I like the idea but as
terra mining corp. suggested, our current faction settings makes this idea moot.
That being said, this does point out that maybe our faction system could do with a bit of adjusting to make it more believable. If you can sneak up to a ship and destroy it before it can get a transmission off, or if you can jam that ships transmissions, it would make for a better gaming experience and lead to more cloak, dagger, and intrigue stuff.
Also if attacking another faction didn't automatically trigger a "war" flag. Perhaps Warheads wouldn't be used as a griefing tool so often.