Quite a bit going on... trying to tie up loose ends.
Fixed the Bobby AI textures on the Alternative Hull\'s texture pack.
A new HUD is now available.
Build / inventory icons coinciding with the texture pack are now implemented.
New shield texture files can be found in the HUD bundle.
New overlay.png files are included with the 128x128 and 256x256 texture packs.
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Download links;
64x64 Texture Pack: http://rapidshare.com/files/3066141274/block%2064x64.zip
128x128 Texture Pack: http://rapidshare.com/files/2342477809/block%20128x128.zip
256x256 v1.2 Texture Pack: http://rapidshare.com/files/1756766560/block%20v1.2.zip
Alternative Hulls v2.0 Pack: http://rapidshare.com/files/3939585928/ALT%20256x256.zip
HUD + 256x256 Texture pack bundle: http://rapidshare.com/files/3551904193/HUD%20pack.zip
HUD only: http://rapidshare.com/files/2567487786/image-resource.zip
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Screenshots are taken at a 1680 x 1050 resolution using both the new HUD and 256x256 texture pack.
The previous screen shots in my last post were at 1280 x 800 for comparison.
The ship shown is the Starcraft Minoutaur Concept Battlecruiser 1.0 made by m1cr0man.
INSTALLATION:
In the HUD .zip files, you should find a \'image-resource\' folder.
Copy the contents of this folder into the directory; Starmade > data > image-resource, and overwrite.
In the Texture pack .zip files, you should find a \'block\' folder.
Copy the contents of this folder into the directory; Starmade > data > textures > block, and overwrite.
In the HUD BUNDLE, you will see an \'image-resource\' and \'textures\' folder.
Overwrite the files of each folder repectively into their conterparts found at Starmade > data
As always, more screenshots and concise information can be found on my blog here,
Kupu.