A little bit faster? Slightly better radar jamming? Are you kidding? Advance armor weighs 5 times as much as basic hull. If you want to be fast and jamming capable with advanced armor, you need to dedicate a MASSIVE amount of space to thrust and power. Space that could have gone to weapons and other kinds of defense systems.And also the reason it's mass and not blocks is because everyone would use advanced armour. So what if you're a little bit faster, or you can radarjam slightly better, the sheer amount of damage it deducts makes it vastly superiour than hull.
I wish that could be true at all scales T_TAnd yes, advanced is strong. But an anti-armor weapon, combined with alpha style cannons, can easily break through it. MGs are not the most powerful weapon of all time at smaller scales. Deal with it by using heavier weapons.
That looks so much better than the blocky no-wedges thing you had last time.I definitely would like to see a slight mass increase to 16k. It was hard enough before to get enough on one team for us thryn last time, and the increase in stability is no joke either.
And for nostaliga purposes anyone wanna see the WIP larger version of the ship we thryn brought last time? Corsair MKII. Probably couldn't bring three of these and I can't say anything about my faction, but Ill be signing up for this Blood & Steel.
Also raiben. How do you plan to deal with the turrets this time :p.
Hey! Corsair mk1 had wedges. Just no pentas, tetras, or corners. :PThat looks so much better than the blocky no-wedges thing you had last time.
The last one had issues with the blocklimits after it was done :| it's an issue when you have four players on one team. Scared that we might have more this time. In which case THRYN FIGHTER WING IS GO!That looks so much better than the blocky no-wedges thing you had last time.
Just so you know, Thryn predominantly uses basic hull with lower shielding and kicks the shit out of people using thick advanced armor. The armor type doesn't really make a huge difference after you get above the 5000 block point. I just want to see people have the option to not use what are basically curvy system bricks.Are you guys serious? Just build smaller ships, it's a nerf to your team yes, but so is it for the enemy team, so it doesn't matter!
And also the reason it's mass and not blocks is because everyone would use advanced armour. So what if you're a little bit faster, or you can radarjam slightly better, the sheer amount of damage it deducts makes it vastly superiour than hull.
Meta? Holy crap. Really?Old ships not being viable is the whole point of the tournament. Game has changed. Meta has changed. It's now again time to find out what is the strongest/best strategy.
Or, you could have modular ships.Meta? Holy crap. Really?
When we start talking about meta in a SANDBOX game, where you BUILD YOUR OWN SHIPS, then we have a problem. A pretty big one, at that. I can deal with a meta in an RTS like Starcraft. I accept the existing of meta in a MOBA. But no way in hell will I accept any meta in Starmade.
Old ships not working any more, fine. Time for new ones I guess. But the main problem with this mass limit is, if there is a team with 3 or more members, they get less than 4K or less mass to work with per ship, their ships HAVE TO have low shielding individually (of course, small ships) and in order to bring any kind of considerable firepower, they have to save mass and use basic hull or standard armor, which in return makes then even more fragile (in addition to the low shielding)
And knowing that we will still be locked in the same sector, I'm afraid with these specs, a swarm boat like Sven's in the first game can wreak just as much or even more havoc, than first time (when he steamrolled through everyone and everything up until the grand finals when Thryn beat him within a single hair)
Hell, the only reason we even won was because the spawn station protected our last ship from the swarmers. He steamrolled our other two Corsairs, our Siphlid carrier, and all our drones.(when he steamrolled through everyone and everything up until the grand finals when Thryn beat him within a single hair)
The only reason we lost ships was because some of us got too close to the swarm boat :PHell, the only reason we even won was because the spawn station protected our last ship from the swarmers. He steamrolled our other two Corsairs, our Siphlid carrier, and all our drones.
I fully agree with that. I love creating unique strategyes, defying/countering current "norm" and seeing other people do that aswell. But I'm also being realistic, many people will copy the winner of this tournament and thus new meta will be born. There is nothing wrong with puting a little extra blocks in to systems which counter what the winner had used. Devs need us to show them what is currently OP so they can balance it.Meta? Holy crap. Really?
When we start talking about meta in a SANDBOX game, where you BUILD YOUR OWN SHIPS, then we have a problem. A pretty big one, at that. I can deal with a meta in an RTS like Starcraft. I accept the existing of meta in a MOBA. But no way in hell will I accept any meta in Starmade.
i would actually prefer even a lower mass limit. True some of the old ships became heavier but i don't want to see these again i want something fresh something exciting. and maybe i'd rather play the tournament between the holidays and new year. just because more people will have time to participate then. Sunday monday i think would be perfect. my2cLook, there are several things that need to be taken into account when upping mass levels. The biggest thing is this. We don't want people sitting there and not moving while firing like most capitol ship battles. That being said, we're having a meeting tonight, so it will be discussed. Update tomorrow as to if we increase the mass amount and to what we increase it to, tomorrow.
I understand all of your points and I'm inclined to agree to an extent, but just remember that we also want an event that's fun to watch from the perspective of those that will be, as well as fight in.
Make the limit lower, and it'll turn into a dogfight. And if that happens, we'll need a week, not 2 days, to finish, because matches would last extremely long with those small ships zipping around trying to hit each other and cause considerable damage. I'm speaking out of experience, and Guthris can confirm me by just remembering that ominous free-for-all on Shattered Skies.i would actually prefer even a lower mass limit. True some of the old ships became heavier but i don't want to see these again i want something fresh something exciting. and maybe i'd rather play the tournament between the holidays and new year. just because more people will have time to participate then. Sunday monday i think would be perfect. my2c
8-10k mass still leave room for pretty awesome ships.Make the limit lower, and it'll turn into a dogfight. And if that happens, we'll need a week, not 2 days, to finish, because matches would last extremely long with those small ships zipping around trying to hit each other and cause considerable damage. I'm speaking out of experience, and Guthris can confirm me by just remembering that ominous free-for-all on Shattered Skies.
As long as there are only individual contestants. Take a team of 3 and you have 3K mass per teammate. It'll force people to go individual.8-10k mass still leave room for pretty awesome ships.
Make the limit lower, and it'll turn into a dogfight. And if that happens, we'll need a week, not 2 days, to finish, because matches would last extremely long with those small ships zipping around trying to hit each other and cause considerable damage. I'm speaking out of experience, and Guthris can confirm me by just remembering that ominous free-for-all on Shattered Skies.
This exactly. Anyone who participated in the NFD Triathlon in October probably remembers how long the fighter battle took.Take a team of 3 and you have 3K mass per teammate.
I find that pretty hard to believe. Were these actually fighters that were fully kitted out or more of the 'NO MISSILES, CANNONS ONLY, FINAL DESTINATION' dealio?Make the limit lower, and it'll turn into a dogfight. And if that happens, we'll need a week, not 2 days, to finish, because matches would last extremely long with those small ships zipping around trying to hit each other and cause considerable damage.