- The issues mentioned in http://phab.starma.de/T384 were fixed. Power supply works but there's a synch issue which makes not every tick supply and consume power. It's not too bad though, they're still viable.One word. Cargo.
Yet.
Someone please start testing docked reactors and dock shield generators. (I've been putting off learning this cuz of this bug)
Do astronauts trigger race gates? Just ships? Both?
The post doesn't say specifically, but I know they mentioned it. So, just for confirmation, is the new station in this update?
I was hoping planet eaters would stay broken.
Asteroid respawn is a good thing, for now. Glad it won't be permanent.
I need to start testing my shipyards, see how much these bug fixes changed/made better.
Over all... Yes!
Blasphemy!
No, that's a different task: http://phab.starma.de/T46So if I'm reading this right the issue with the missing tick on support weapons has been fixed?
If we fire them via logic we get the full 5 ticks?
This has been requested as a specific decorative block. Keyboards and input buttons. I want to avoid unique computer screens having 30% of their texture eaten up by a keyboard. It also looks a little off having a huge wall of monitors and having keyboards on the top row. ^^Update to a lot of the textures, and once again I no longer have a decorative screen with a simple keyboard on it.
Please forgive my blasphemy their is no excuse.
I do have a question. It seemed last night when I logged in to my server the docked power supplies on my station weren't transferring power and I saw the beams going threw the station. Is this a known issue or has something changed with docked power supplies and stations?
It's a visual bug only if the first tick (or the last, not sure anymore) appears to go through the hit entity. Same goes for the damage beams. This is an old issue.Same here with my ship. Power supply beams of the docked reactor fire through the ship blocks into the next entity. Also I have some issues with docking. The docking beam doesn´t seem to work in some angles.
My station no longer has enough power for the shipyard.It's a visual bug only if the first tick (or the last, not sure anymore) appears to go through the hit entity. Same goes for the damage beams. This is an old issue.
However, it's possible docked entities can't get hit by beams anymore or not consistently, I'll check it out.
For the record part of it is probably T687.It's a visual bug only if the first tick (or the last, not sure anymore) appears to go through the hit entity. Same goes for the damage beams. This is an old issue.
However, it's possible docked entities can't get hit by beams anymore or not consistently, I'll check it out.
Beam me up, Scotty!Yeah, I spent a short while yesterday just building transporter rooms... :p