StarMade v0.1721 More building options

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    its here...
    its hereeeeeeee *panickly excited,running around in circles*
     

    kupu

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    I think that I have found a bug. When you are in shop and you look at the thumbnail for the Hyperflux Coil Thruster, it seems to be displaying the back of it and not the front. This gives it a very boring grey look.

    This is what is displayed:
    View attachment 4888
    Ah, A mistake on my part there. I use a different texture sheet to generate icons, must of been a bum tile out of place. I'll try fix this and add it to the next patch.
     
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    when will the new patch be most of the new blocks haven't been completed. some need descriptions and a picture in the shop, the new wedges need to be a wedge and not a block and what is with the new hull type, there is three types of hull now standard hull harden and unknown new type of hull
     

    Criss

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    I would like to point out that generating the circle with the 5k radius ended with some weird stuff happening. Either it generated more than one circle or it kept looping the same circle around until it connected, making it appear as if it had multiple rings. I doubt anyone will need a circle that big, its literally 10 kilometers. It does need a bit of tweeking but it should be fine for small circles.
     
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    also some new blocks status needs to change the blast doors have no amour
     

    Criss

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    also some new blocks status needs to change the blast doors have no amour
    He obviously knows that. Considering how quickly he got the wedge doors from looking like blocks, to wedges and working properly we could expect another update within a week.
     

    Crimson-Artist

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    OMG NOW I DON'T HAV TO KEEP ELEVENTY BILLION TEMPLATES OF THE SAME THING!

    I CAN JUST ROTATE THEM!


    PRAISE BE TO THE GREAT GREY ONE!
     
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    WIP! My favorite word(s)!
    (Because it means something is going to be even better!)
     

    Crimson-Artist

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    how do you save templates?
    copy it like normal then hit the save button[DOUBLEPOST=1412376598,1412376498][/DOUBLEPOST]

    umm Houston, i think we have a problem

    new crystal wedges not only are not wedges but produce no light

    @schema, @Calbiri you guys might want to get on this

    edit- also logic templates still have all logic blocks pasted in the "Active state"
     

    Criss

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    Guys. They know that those blocks are not working as intended yet. They probably wanted to get an update out with the features that are working. There is no need to tell them what is wrong when it is so obvious. Just enjoy the update and if it isnt fixed in the next update then I think it would be a good time to mention it then.
     
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    The new blocks have had their proper cuts, transparencies, descriptions and names entered into the config. However the wrong config was pushed with the update, we will try to put the proper config in the next update.
     
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    Crimson-Artist

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    The new blocks have had their proper cuts, transparencies, descriptions and names entered into the config. However the wrong config was pushed with the update, we will try to put the proper config in the next update.
    by that I'm assuming you mean a hot fix.
     
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    Now more than ever we need a minecraft style creative mode, to prevent inventory clutter. Help us Schema-Cat Kenobi, you are our only hope.
     
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