sayerulz
Identifies as a T-34
I made a battleship with 36 turrets and tested it on a pirate station...... The station spawned about 50 pirates......
My PC was NOT happy with me.
My PC was NOT happy with me.
Oh I did that too with AAlexandrosTGreat on Saturn. Anyone remember when the server went down for about a week? That was me....I was an admin on a certain server, and I was trying to spawn a single pirate(custom faction) for a friend to fight using the /spawn_mobs command.. I mixed up the faction number and the spawn count.. the faction number was 10007.
My god... I had that happen with my turret boat before.... I remember rolling it off several planets when I got too close xD ahh the good ol days.This one happened quite a while back, when there were still the flat planets and on a multiplayer server.
I recently had finished my 400 m escort carrier and used up almost all of my money and resources to built it.
I had parked it under my factions home planet to load some of our fighters into it. While trying to dock the last fighter it happened...
Accidentially my fighters core was still outside the hangar bay door when i tried to dock to the last docking port and with that closed the door in the middle of the fighter.
This resulted in a bad lag, then "poof" the carrier was gone.
The fighter was still in its position under the planet, but the carrier had "stucked" away.
Panic risining over the loss of my carrier and many of my factions fighters i tried to find it looking at the nav menu.
Relief it was just over half a kilometer away. I marked it and i noticed the nav indicator above me and the distance closing.
Confusion... i started putting the pieces together ...closing... above me...
Realization... !!!! PLANET!!!!!
As fast as i could i got my fighter above the planet to witness a rough recreation of the "Adama maneuver" from Galactica over New Caprica.
My carrier was in free fall towards the planet and there was nothing i could do.
When it crashed on the surface the lag was terrible. I jumped out of my fighter and rushed to the carrier to get it off the planet to stop the lag, well knowing what would come next.
An angry GM joined our TS Channel and demanded to know 'what the "insert not very child friendly term" we were doing'.
I explained the accident and that i was about to fix it. He said i had a minute or he would "fix" the issue, meaning deleting the carrier.
A minute is not much, not while trying to get to the core of a 400 m ship during horrendous monster lags, only to realize:
"My ship has not enough thrust to take off from a planet!!"
I began to try rolling it off the planet, which did just work in time.
While it still had an happy end it was quite a shock at the moment.
Important lesson learned planets and gravity are bad!
Another NOOOO!!!! moment would have been when i was working in single player and deleted my almost finished starbase while trying to delete pirates.
Always watch what you have selected before you delete...