oh wow didnt realize that mistake. i fixed it in the news. it should say "cannot be shot by anything but lasers"funny how a single word can cause such confusion
ok that clears things up. though you might want to do something about the cannons being able to shoot down missile then cuz I was able to do thatoh wow didnt realize that mistake. i fixed it in the news. it should say "cannot be shot by anything but lasers"
sorry for the confusion
4 billion is actually only 1/5 of their yearly incomeStarMade now reaches level of awesomeness that makes me fear Schema will sell Schine to Micro$oft for 4 billion dollars one day.
But more than Notch got for Mojang.4 billion is actually only 1/5 of their yearly income
You haven't accounted for AI inaccuracy. Also, this is to give more use to beams, as their range is less than cannons.Just my 2 cents:
The missile interdiction weapon should be antimatter cannons, because the laser beams for all intents and purposes don't miss (they travel instantaneously). If cannons are used instead, missiles will stand a small chance at least.
I like them, but what I'd REALLY like is to be able to build weapons out of tiny (5-10cm?) blocks.How do you guys feel about the new handheld weapons?
I think the sniper weapon is very nice in terms of balance. All it needs is a zoom scope, which I can only assume will come later on. Because it is a laser, I do not think that damage should scale down with distance like some games do. The flat damage it has now makes more sense.
The rocket launcher on the other hand I think could do a little more damage, but it's speed is pretty balanced. I think it's only real use would be for breaching hulls and doors for boarding, so the damage done should be enough to blow a small hole large enough for a player to fit through on regular hulls.