StarMade 0.1595 Display Blocks

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    Materials will be basically unlimited. Just a few simple guidelines (more details will be posted on the actual announcement):

    • Type of station (pirate, neutral, traders) has to be specified
    • A certain color pallet should be used to identify the type (bluish for traders, reddish for pirates)
    • no names of groups/etc are allowed as blocks on the stations (stations will be credited in the files)
    • don't use too many valuable blocks as players raiding will be able to mine them
    • Turrets are encouraged on pirate and trader stations
    • Neutrals should be made look to be abandoned

    this is just what I can come up with atm.

    Also, currently, display block content isn't saved with the blueprint, but that will be added with the next update.
    I think that you should also add a guildline of the station not being too big. When I mean too big I mean like 1km by 1km stations, they will lag people like me to bits!!
     
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    Damnit so obvious, i tried everything else but /load lol

    aceface Maybe you're the prophet of starmade?
     
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    I think that you should also add a guildline of the station not being too big. When I mean too big I mean like 1km by 1km stations, they will lag people like me to bits!!
    I think they will take that in consideration

    Damnit so obvious, i tried everything else but /load lol

    aceface Maybe you're the prophet of starmade?
    it happens all the time with everyone

    Ace the Star Seer
     
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    Where do we place stations/ (where are they saved) if we want to load them but not have them randomly spawn in?
     
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    I logged into my world, but still can't find the blueprints-stations directory :(
     

    Ithirahad

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    Oh... my... god... CUSTOM STATIONS!!! Signs are great, but CUSTOM STATIONS!!!1!!
     
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    "(those folders might not exist when updating, since there are no defaults yet, so you can create them if needed)" - by Schema
    ok, I thought he was referring to the pirate, trading guild and neutral folders since there are no defaults yet .
     

    Master1398

    Keep calm and quit raging
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    Wait.... I'd like to compare the "old" station thing with the "new" custom station thing
    Stations placed under...
    "pirate" will replace the default pirate station, ...
    "neutral" will replace the regular and kind of abonded station, ...
    ...right?
    So whats with "trading-guild" ? Will these stations replace shops? Or are "shops" going to be added?
     

    Ithirahad

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    Lol, these signs need more lines and less chars per line, though. Also, you should be able to link shield capacitors (For shield capacity and percentage), power tanks (Power capacity and regen rate), or even the core (Ship HP, when implemented) to the signs and get that readout instead of typed-in text.
     
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    Good job yet again! I look forward to seeing these new stations.
     
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    Guys asking about station blueprints, if youre not putting them in a spawn folder, just put them in your regular ship blueprints folder.
     
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    schema when i put a station blueprint in the folder the station spawns as a ship :/
     
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