StarMade 0.09395

    Joined
    Jul 4, 2013
    Messages
    124
    Reaction score
    20
    • Community Content - Bronze 1
    • Legacy Citizen 7
    So, turret docking ports will be not blocked anymore now? I don\'t mind to rebuild my ship because ship docking ports can be still blocked and you buffed a little docking area size, but not blocked turret docking ports will stay? I need to know what you planing Schema. If they can be blocked again I should change their size, and if you restore previous size any change to their size have no sense... And what about extra layer beneath the core? If not blocked area will stay I dont need extra layer because I can add extra protection on the ship ;]
     
    Joined
    Jun 14, 2012
    Messages
    1
    Reaction score
    0
    • Legacy Citizen 3
    • Legacy Citizen 2
    • Legacy Citizen
    You can no longer have blocks under the ship core for turrets to make it look more streamline, not sure if bug or intended feature.
     
    Joined
    Jul 4, 2013
    Messages
    124
    Reaction score
    20
    • Community Content - Bronze 1
    • Legacy Citizen 7
    Ok, this is weird... In some cases ship docking ports are not blocked... Also I have suggestion: Get rid of default docking area from docking ports or make them 2x2x2 big
     
    Joined
    Jun 20, 2013
    Messages
    462
    Reaction score
    70
    • Legacy Citizen 3
    • Purchased!
    • Community Content - Bronze 1
    Schema u should make when you are building the dock mode and selected the docking module when you look around the ships are red or green red ships can not dock and green ships can dock
     
    Joined
    Jun 20, 2013
    Messages
    462
    Reaction score
    70
    • Legacy Citizen 3
    • Purchased!
    • Community Content - Bronze 1
    Schema u should make when you are building the dock mode and selected the docking module when you look around the ships are red or green red ships can not dock and green ships can dock
     

    mou

    Joined
    Jul 1, 2013
    Messages
    179
    Reaction score
    2
    new default docking size broke everything and lot of ships (I mean every) that have docks, and on most we ll have to redesign it, please old (small) size back!
     
    Joined
    Jun 19, 2013
    Messages
    12
    Reaction score
    0
    • Legacy Citizen 2
    • Legacy Citizen
    [Sep 11, 2013 12:27:48 PM] STDERR: [SEGMENT-CONTROLLER] Cannot validate docking yet, because enhancers aren\'t fully loaded -> DELAY by 1 sec
    [Sep 11, 2013 12:27:48 PM] STDERR: [SEGMENT-CONTROLLER] Cannot validate docking yet, because enhancers aren\'t fully loaded -> DELAY by 1 sec
    [Sep 11, 2013 12:27:48 PM] STDERR: [SEGMENT-CONTROLLER] Cannot validate docking yet, because enhancers aren\'t fully loaded -> DELAY by 1 sec
    [Sep 11, 2013 12:27:48 PM] STDERR: [SEGMENT-CONTROLLER] Cannot validate docking yet, because enhancers aren\'t fully loaded -> DELAY by 1 sec
    [Sep 11, 2013 12:27:48 PM] STDERR: [SEGMENT-CONTROLLER] Cannot validate docking yet, because enhancers aren\'t fully loaded -> DELAY by 1 sec
    [Sep 11, 2013 12:27:48 PM] STDERR: [SEGMENT-CONTROLLER] Cannot validate docking yet, because enhancers aren\'t fully loaded -> DELAY by 1 sec
    [Sep 11, 2013 12:27:48 PM] STDERR: [SEGMENT-CONTROLLER] Cannot validate docking yet, because enhancers aren\'t fully loaded -> DELAY by 1 sec
    [Sep 11, 2013 12:27:48 PM] STDERR: [SEGMENT-CONTROLLER] Cannot validate docking yet, because enhancers aren\'t fully loaded -> DELAY by 1 sec
    [Sep 11, 2013 12:27:48 PM] STDERR: [SEGMENT-CONTROLLER] Cannot validate docking yet, because enhancers aren\'t fully loaded -> DELAY by 1 sec
    [Sep 11, 2013 12:27:48 PM] STDERR: [SEGMENT-CONTROLLER] Cannot validate docking yet, because enhancers aren\'t fully loaded -> DELAY by 1 sec
    [Sep 11, 2013 12:27:48 PM] STDERR: [SEGMENT-CONTROLLER] Cannot validate docking yet, because enhancers aren\'t fully loaded -> DELAY by 1 sec
    [Sep 11, 2013 12:27:48 PM] STDERR: [SEGMENT-CONTROLLER] Cannot validate docking yet, because enhancers aren\'t fully loaded -> DELAY by 1 sec
    [Sep 11, 2013 12:27:48 PM] STDERR: [SEGMENT-CONTROLLER] Cannot validate docking yet, because enhancers aren\'t fully loaded -> DELAY by 1 sec
    [Sep 11, 2013 12:27:48 PM] STDERR: [SEGMENT-CONTROLLER] Cannot validate docking yet, because enhancers aren\'t fully loaded -> DELAY by 1 sec
    [Sep 11, 2013 12:27:48 PM] STDERR: [SEGMENT-CONTROLLER] Cannot validate docking yet, because enhancers aren\'t fully loaded -> DELAY by 1 sec
    [Sep 11, 2013 12:27:48 PM] STDERR: [SEGMENT-CONTROLLER] Cannot validate docking yet, because enhancers aren\'t fully loaded -> DELAY by 1 sec
    [Sep 11, 2013 12:27:48 PM] STDERR: [SEGMENT-CONTROLLER] Cannot validate docking yet, because enhancers aren\'t fully loaded -> DELAY by 1 sec
    [Sep 11, 2013 12:27:48 PM] STDERR: [SEGMENT-CONTROLLER] Cannot validate docking yet, because enhancers aren\'t fully loaded -> DELAY by 1 sec
    [Sep 11, 2013 12:27:48 PM] STDERR: [SEGMENT-CONTROLLER] Cannot validate docking yet, because enhancers aren\'t fully loaded -> DELAY by 1 sec
    [Sep 11, 2013 12:27:48 PM] STDERR: [SERVER][UPDATE] WARNING: object local update of 1324 objects took 248
    [Sep 11, 2013 12:27:48 PM] STDERR: This cant be controlled by Ship[LatGTR_NewShip_385](7103): 267
    [Sep 11, 2013 12:27:48 PM] STDERR: org.schema.game.common.controller.CannotBeControlledException
    [Sep 11, 2013 12:27:48 PM] STDERR: at org.schema.game.common.controller.SegmentController.setCurrentBlockController(SourceFile:1351)
    [Sep 11, 2013 12:27:48 PM] STDERR: at org.schema.game.common.controller.SegmentController.setCurrentBlockController(SourceFile:1320)
    [Sep 11, 2013 12:27:48 PM] STDERR: at lp.handleReceived(SourceFile:274)
    [Sep 11, 2013 12:27:48 PM] STDERR: at lp.handleReceivedModifications(SourceFile:204)
    [Sep 11, 2013 12:27:48 PM] STDERR: at lp.updateFromNetworkObject(SourceFile:406)
    [Sep 11, 2013 12:27:48 PM] STDERR: at lt.updateFromNetworkObject(SourceFile:786)
    [Sep 11, 2013 12:27:48 PM] STDERR: at org.schema.schine.network.synchronization.SynchronizationReceiver.handleChanged(SourceFile:57)
    [Sep 11, 2013 12:27:48 PM] STDERR: at org.schema.schine.network.synchronization.SynchronizationReceiver.update(SourceFile:337)
    [Sep 11, 2013 12:27:48 PM] STDERR: at org.schema.schine.network.commands.Synchronize.serverProcess(SourceFile:53)
    [Sep 11, 2013 12:27:48 PM] STDERR: at org.schema.schine.network.server.ServerProcessor.parseNextPacket(SourceFile:753)
    [Sep 11, 2013 12:27:48 PM] STDERR: at org.schema.schine.network.server.ServerProcessor.run(SourceFile:855)
    [Sep 11, 2013 12:27:48 PM] STDERR: at java.lang.Thread.run(Unknown Source)

    dont know if all of this is going togheter but we having some problems with the docking enchansers

    our server loggs got over 60000 lines per second with just the same errors

    [Sep 11, 2013 12:27:48 PM] STDERR: [SEGMENT-CONTROLLER] Cannot validate docking yet, because enhancers aren\'t fully loaded -> DELAY by 1 sec

    might check into it
     
    Joined
    Jun 21, 2013
    Messages
    78
    Reaction score
    2
    I now can reliably dock large ships without threating the entire server on undock.
     
    Joined
    Jul 4, 2013
    Messages
    124
    Reaction score
    20
    • Community Content - Bronze 1
    • Legacy Citizen 7
    I played a little with new docking and I like it. I don\'t know if its a bug or feature with that non blocking but I want it to stay because it\'s very useful. I don\'t really care about rebuilding my ships a little, only lazy bastards care because they must wait for someone\'s work...

    Only one thing annoy me. My rockets CPU\'s because I can\'t rotate them without rebuilding my rocket arrays...
     
    Joined
    Jul 30, 2013
    Messages
    398
    Reaction score
    282
    • Wired for Logic Gold
    • Legacy Citizen 8
    • Purchased!
    hi schema ... I like the improvements you\'ve made ​​when selecting a waypoint and docks blocks

    a couple of suggestions ...

    - could you implement the spatial map, to see the coordinates are you viewing, please ... is very confusing to navigate with the current system, and i do not know where this product axis, if you raise or lower, and you could also put if a selected object on the map is a neutral or pirate space station.

    - could be implemented to upload space stations?

    - I love making factories and configure but ... could implement a block \"central\" that all factories? and that can bind plexboxes? or that the product can be rerouted to another module or plexbox?

    - when you\'re in building mode, for example, making your own estation space, you could put an option to see directly and always, the required size of a ship or tower, so that it can you docking it?



    I\'m sorry if my English is very bad, I use the google translator
     
    Joined
    Jul 30, 2013
    Messages
    398
    Reaction score
    282
    • Wired for Logic Gold
    • Legacy Citizen 8
    • Purchased!
    i forget write that...




    I have a serious problem, one of the members of the faction in which I am on a server, has put the price of an item in our shop to \"0\" price, and now when someone selects that object, the game is broken, and you can not change the price
     
    Joined
    Jun 30, 2013
    Messages
    351
    Reaction score
    347
    • Community Content - Silver 1
    • Purchased!
    • Legacy Citizen 4
    I have only one objection to the Docking change, and it\'s a serious one. Most ships are\'t cubes. In order to get a 12M long shuttle to dock, I need an internal docking bay 14M high, even though my shuttles are only 4 M tall. I\'ve heard the same complaint from others, but I\'ll suggest a solution. Leave EVERYthing else youve changed as it is, it\'s fine. But instead of a 10x10x10 docking field, start with a 10x10x5 docking field, and then scale in the same increments. 5M or 2 extra enhancement blocks isn\'t going to make any significant difference to a 500M mega-carrier. It makes a WORLD of difference to someone trying to fit a tiny runabout into a scale-accurate replica ship from an existing fictional source. Scaling up is wonderful... Can we please also scale down?
     
    Joined
    Jul 3, 2013
    Messages
    1,114
    Reaction score
    41
    • Legacy Citizen 5
    • Top Forum Contributor
    I have a suggestion about the Dis-integrators. Maybe if dis-integrators are hit by AMC, they could explode. Does anyone think it could be good in the next update?
     
    Joined
    Sep 12, 2013
    Messages
    1
    Reaction score
    0
    • Legacy Citizen
    Can anyone teach me how to play with this one? I am really want to play the game but I am not familiar with this. seo for realtors
     

    Mariux

    Kittenator
    Joined
    Jun 20, 2013
    Messages
    1,822
    Reaction score
    658
    • Purchased!
    • Community Content - Silver 1
    • Legacy Citizen 8
    What is this??? Real estate on space??? Oh wait it isn\'t.