[RP] Tectum Clementia [Hardcore]

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    The plan Ixalite\'s got down for weaponry is absolutely marvelous. He PM\'d it to me, but Clock thought it was worth putting on the forum so everyone could see it.

    \"

    Missiles are made viable through degraded engine efficiency, and engines being raised in price considerably. Current pricing suggests about 5000c per module, most ships afford only few.
    This also enables Bombs to be a real threat again. Deployable bombs can be dropped by a fast ship on a larger or slower one, with Terrifying results.

    D1000 rockets are the cheapest weapon. Any newbie can afford quite a few, although the computers can run as much as a thousand credits
    Guided rockets of both types can run as much as a thousand credits per module, with several thousand for the computer. This is very much subject to change.
    AMC are currently the MOST costly weapon. Although their damage is unchanged, a single AMC block could cost twenty thousand credits or even more.

    Defensively, basic hull is given an armor rating of 35%, up from the default of 25% and is reduced in price to about 25c per block. The cheapest defense would be to layer several layers of basic hull around your ship.
    One stage up from that is Armor. Formerly with a damage reduction of 50% (and useless as you said) armor now reduces incoming damage by 85%. A ship fully armored barely needs shields, but is liable to be slow and very expensive. (armor costs 1000c per block, down from 1500)

    the top tier of defensive tech are deflector shield systems. Not really NECESSARY at the fighter scale, they are still pretty much mandatory for capital ships, although even the navy cannot afford to carry many, as they cost... a lot. How much exactly is still up for discussion, but the price is currently set at about 50,000c. The idea is to make shielding a ship cost about as much as armoring (although the effects will be different of course.) My first edition Navy fighter is quite fast, and nimble, and is fully armored AND carries two shield modules. This enables it to shrug off several hits from fighter scale missiles, and the small AMC turrets currently in use are more of an annoyance than a real threat. That said, a solid hit with a large missile WILL cripple or destroy it, even with all of these defenses.

    The combat is actually fairly balanced, once you get over the whole AMC vs SHIELD race. Things get WAAY more tactical, and intelligence on your target starts to actually matter. \"does he have two missile volleys, or three?\" can make or break a battle, and it IS possible to:
    1 use cover
    2 gain advantage by superior intelligence
    3 Win by attrition (amc have no recharge delay, so even a small cannon CAN beat a larger vessel if you keep dodging)
    4 Win against a superior opponent through surprise. (if they aren\'t dodging, they are easy meat.)
    5 Win through creative tactics, supirior accuracy, or Luck.
    6 Effect Crippling damage to a ship OTHER than a direct core hit. (suddenly it matters if you just lost an engine pod. Any hit could potentially take out one of your utterly precious power gen modules, or a weapons computer.

    7 (and most importantly) LIVE TO FIGHT ANOTHER DAY! Ranges periodically open and close, as players make attack runs at each-other, then retreat waiting for missiles to recharge. It would take only slight misdirection to open the range, then keep running, forcing either a draw or a long wearysome stern chase. If the persuing ship is the faster, surrender might be preferred, as ships are VERY PRICEY, and players drop 40% of their money IN SPACE on their death.
    Ships coming out of such an engagement will not be unmarked. Vetran ships will bear the scars of a thousand close calls, the hasty repairs and completely replaced engines. In short, this will leave room for the ships themselves to become RP characters.\"

    -Ixalite

    This sounds amazing.

    Clock can\'t wait for the server to be open. Cheers!
     
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    As soon as my main comp starts to work again, I\'ll make an app. Time to start the lengthy process of coming up with a name and bio.
     
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    Sound really fun if it gets this balanced....not entirely sure how well crafting will go with high prices for special items
     

    Zyrr

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    Character name: Zaddec Thanos (Zyrr)

    Age: 35

    Species: Human

    Gender: M

    Alignment: Lawful Neutral

    Bio: Born in the inner colony military stronghold of Corbulo IV in the Corbulo System to the old and prosperous Thanos Family, which held many seats in the Ephebe government due to the various innovations it had pioneered (advanced engine concepts, followed by the first interstellar rocket program after the Terran Hegemony collapse, and finally the Artificial Intelligence module, who\'s construction and distribution are very limited). Along with his 3 siblings he was immediately enlisted in the Axion Military Academy as soon as he reached age 14. He and his siblings all were very successful in their days at the academy and also in their military careers, with his two brothers being accomplished shock trooper commanders and his sister being the Secretary of the Navy.

    Zaddec himself became the Admiral of the Corbulo System Defense Force, a wing of the Ephebian Defense Force, flying the capital cruiser \"Veni, Vidi, Vici\". Respected by his fellow officers and naval personnel alike, he often flew alongside naval fighter pilots in skirmishes against the pirates that plagued the industrial and militaristic Corbulo System.

    Initial plans: Load or make a fighter and join the Ephebian Navy if possible, if not, make a Corbulo faction and ally it to the Ephebian faction.
     
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    Character name: 8876544T.I.M.E (time)

    Age: unknown -- estimated to be in his late twenties

    Species: Human

    Gender: M

    Alignment: Lawful Evil



    Bio:

    Time\'s first memory is the shreik and sting of the un-deathinator as his body was recompiled from cubatoms discarded at the local shop. He has no knowledge of who he was or where he came from before his “un-deathening” There was also no recorded of his DNA in local cloning banks until the moment he spawned as well as no evidence as to who entered his information into the system. No one seems to know who Time is and why he has a bar code with the lettering 8876544T.I.M.E. stamped on his forearm and the phrase “Compis mentis” seemingly burned into his neck. Having determined that he was not a known criminal, local authorities simply opened the door and let him walk out into the great unknown.

    It doesn\'t bother Time that he has no memory of his past or how he came to be. Time likes to bind himself by the law, without rules, life would be too easy. He\'s good with his hands and can build just about anything. Armed with an unexplained and extensive knowledge of the local technologies, Time has an image burning in the back of his mind. Time doesn\'t know what he\'s building, but he will need help.



    Initial plans: ((wants to build a shop and player run ship yard were people can buy whole ships, partial ships or have a ship custom built))
     
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    Are we reviving the shipyard system in this server as well? And there hasn\'t been much mention on how the server\'s policy on blueprints are going to work.
     
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    This sounds like an absolutely fantastic idea, if only I had enough free time to make such a commitment. Nonetheless I\'ll keep tabs on how it goes, maybe apply in the summer.



    May your shots fire true,

    Hindos
     
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    Mason Heughs (Wolffury)

    ?Age: 34

    Species: Human

    Gender: M

    Alignment: Nuetral

    Bio: Mason is an escaped criminal from a maximum security prison in his home sector. Managing to one day slip (slit) through the guards on a mining detail, he headed deep into an exstencive cave system on that panet. After a month of aimless wandering in the dark, surviving on eyeless fish and poisened mushrooms he found the surface many miles away from the prison. Several months later after surviving the harsh arctic wilds of the surface he murdered a crooked supply ranger and stole his cargo ship.

    In the years that followed Mason has been fleeing from system to system hunting his persuers that foolishly seek the substancial reward on his head. He is wanted dead or alive at this point and after his last scuffle with authorities has found hmself without a ship and severely wounded. He must now heal up rebuild a sturdy and fast vessel before the bounty hunters catch up with him again.

    Initial Plans: Build a ship, live on.

    \"Quae occidis custodiatis\"
     
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    Character Name: Alex Rodriguez

    ?Age: 32

    Species: Human

    Gender: Male

    Alignment: Aggressive

    Bio: \"Agamus Viriliter Depugno\". Latin for, Let us fight hard. Alex Rodriguez, Commander of the Outcasts fleet, was born on the colony world of Augusta. By the age of 12 he was enlisted into the military against his will, and at the age of 18, finally got 700+ soldiers to rebel alongside him. The military group, the F.A.D.E. (Federal Attack & Defense Embassy) was annihalated, for a time. The F.A.D.E rose stronger as Alex and the newly formed Outcasts fled Augusta for the star system of Maralian.

    Every pirate killed, every space station, planet, and asteroid constructed on and transformed, the Maralian system became a bustling empire of trading goods and more. The Outcasts moved on and raided the Alpha Chenol system, home of Augusta, and killed off the remaining F.A.D.E. The F.A.D.E. struck from all sides, trapping the Outcasts in the two systems, leaving them stuck, until one day, a mysterious visitor from another dimension gave the Outcasts the ability to hop star systems. Trapping the F.A.D.E. once again, now it\'s Alex\' job to finish them off.

    Initial Plans: Wipe out the F.A.D.E. - Set up a massive space station for trading. - Expand towards the Galactic Core
     
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    I was interested and was gonna apply and come say hello, but then I read your description and doesn\'t sound like the kind of server where I\'d actually be enjoying myself.
     
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    If I do somehow decide to try out this \'Oh hey by the way we\'re gonna make you struggle for our amusement\' whatsit, I\'d like to know if I can make my character an alien, I have an alien species I invented called the S\'riiv\'ya.
     

    Zyrr

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    It\'s actually not that difficult, if I say so myself. Combat becomes more fun, not harder. AMCs are no longer the focus, missiles are, armor is better and shields are pretty uncommon. If anything, the custom pirate ships offer the same or better rewards as compared to the current pirates and are worth actually scavenging for the parts.

    Thrusters are a bit more expensive now, around 8k. This actually isn\'t bad, though, surprisingly enough. It makes travel a bit annoying but combat a lot better.

    Besides, you still start with 20 AMCs and a CPU. That\'s worth like... a hundred thousand creds haha. It\'s honestly probably my favorite server I\'ve played on, ever. I hope to see you on there!
     
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    That\'s not what I like about servers. I like being able to build a decent ship and then looking at it and being proud, not scrounging for resources to build a fighter, and promptly not get it blown up; I don\'t like, and generally try to avoid fighting, I don\'t like my hard work getting damaged or destroyed. Also, \'to make people trade more\' doesn\'t work with me because nobody ever wants to RP with me.
     

    Zyrr

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    You CAN build a decent ship and admire it, if by decent you mean around 50-200m. The game no longer plays itself anymore. You CAN avoid combat if you want, it\'s just another option. Also, this is a RP server. If I come across you, I promise, I won\'t shoot you in the face and I will RP with you :)
     
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    What the hell.

    Name: Avel Ri\'dai (Avel would be fine)

    Age: 32 human years, 22 S\'riiv\'ya years

    Species: S\'riiv\'ya (I asked, man)(Alien species I invented)

    Gender: F

    Alignment: Neutral, vague slant towards Chaotic Neutral.

    Bio: Born on the S\'riiv\'ya homeworld of Aredus 12, Avel grew up around military and trading spacecraft, as her home city was right next to a military strongpoint of her kinds military, the Brethren, although she took an interest in the Brethren\'s sea-based military, the Aqua Bellatores, or Water Warriors (SEE HOW I SNUCK LATIN IN THERE?), and when she came of age and began her mandatory 5-year military training joined them, adopting their cobalt armor. After doing so she was offered a place in the Brethren\'s Aqua Bellatores, which she found out was also their space military, and willingly accepted, her first ship being a small battle cruiser.

    On a patrol route, however, the ship was attacked by a pirate fleet, which deals critical damage, and the ship is forced to flee. Not long after escaping their assailants, however, the ship began to break up, and Avel just managed to escape on an escape pod before her ship broke up and exploded, not a single other crew member escaping. It was here she realised she was trapped in human space, not the best place to be for one of her kind.

    Initial Plans: Get the money and resources to build a decent ship, maybe a small frigate or something, and act as a privateer trader, trading between players and thus helping boost the player-run economy.
     
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    This has lots of potential. With the right management, I can see this server going places...

    Character Name: Salohkin Javis (Alias: S.J.)

    ((Salohkin is pronounced (Sa-lo-kin) ))

    ?Age: 24

    Species: Human

    Gender: M

    Alignment: Chaotic Neutral

    Bio: His name? Legend. His ship? Feared. His admirers? Far too many to count. This is the life of Salohkin... Or at least that\'s what he dreams it being anyway. Salohkin is a adventure seeking, day dreaming, and sometimes even bumbling captain. Originating from the inner cities of Tau Ceris Prime, Salohkin has always dreamed of breaking free of his modest paycheck to paycheck origins and exploring, finding action, adventure, and the freedom to be his own man. His dreams have never come to fruition planetside, so the frontier of space has always been alluring so since the age of 17 Salohkin has found odd jobs around the cities and saving ever. Last. Credit to buy his own ship and begin his adventure.

    When he finally made it into space after 6 years of working and saving, he found that space was a dangerous place indeed... On the very first mission, a simple escort and retreval type deal. He was attacked by a band of bandits en route back to home station and cheated death as the fired upon him, he dodged, rolled, and made mad dashes from asteroid to asteroid. When he finally reached the sector where the station was at, the pirates dispersed at the first sign of the station\'s cannon fire and Salohkin pretty much crashlanded his new vessal in the docking bay. After that he was distraught, with barely enough money after the repairs, he was back living paycheck to paycheck, but something big is going to happen he can feel it, and when it does. He will be legend.

    Initial Plans: Find some contracts to do, trade, and explore
     
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    Character Name: Sagre Rath (Sagre)

    ?Age: 28

    Species: Human

    Gender: M

    Alignment: Lawful Neutral

    Bio: Sagre has always been an inquisitve type. As a boy, he was constantly being yelled at for taking apart the various electronics around his families living quarters. His father was a miner and a builder and his mother was a researcher and scientist. Due to their complementary natures, they commonly worked together in the field, and Sagre was brought with.

    Pirates attacked them in an ambush one day while they were surveying a planet for relics of the old Terran Hegemony. During the ambush, Sagre’s mother was able to stow him away in a secret compartment so that he would remain undetected by the pirates. Though he couldn’t see anything from his hiding spot, Sagre could hear everything thing. He heard his mother plead for mercy, and he heard the simple reply from the pirates, \"Vae victis.\" And then the blaster shot that silenced her.

    From that day forward, though he does not condone senseless violence, he swore he would always be in a position to defend himself. He built weapons, robots, drones, turrets. All manner of things that would allow him to ward off attackers, and if it came down to it, kill them as a last resort.

    Initial Plans: I plan on joining a corporation to act as a miner, builder, manufacturer/researcher. I like to focus on basing and getting a solid manufacturing infrastructure setup.
     
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    Character Name: Asenth Derby

    ?Age: 42

    Species: Human

    Gender: M

    Alignment: Lawful Neutral

    Bio: Asenth was found in a capsule, orbiting an unknown planet among the Ephibian Cluster on the border by a Ephebe patrol. As they pryed the hatch open, and stabilized the air lock they could hear muttering within the capsule, fanatic, feafull, almost utter panic muttered words. When the opened the inner hatch the screaming that ensued was horrific, it wasnt until after when Asenth quieted down that his words became recognizable.

    \"IA .. NGAI .. YGG!\"

    \"I see it - coming here - hell wind - titan blur - black wings - Yog-Sothoth save me - the three-lobed burning eye - Crawling Chaos - curse them - foolish.. curiosity - Nyarlathotep - What have they done! \"



    Initial Plans;

    Hopefully with the oncoming updates (provided the server is still running) i plan to play and act out a antagonist character and race identified by the beloved H.P Lovecraft\'s works. The Cthulu mythos involves a being known as Nyarlathotep the crawling chaos, a being of the outer \'Gods\'. This cosmic being has evolved as with other lovecraftian races with a mastery of cosmic forces, physics, and an overall exteremely high technological level and understanding. Various other races will be employed as well, as hopefully the lore will be extensive. I plan to make this as ominious and frightening as i can, with lots of scenarios and structures and ships.

    Ixa, i might need admin powers for this, or admin support to create scenarios.

    Deus exteriores spatium.
     
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    This has lots of potential. With the right management, I can see this server going places...

    Character Name: Salohkin Javis (Alias: S.J.)

    ((Salohkin is pronounced (Sa-lo-kin) ))

    ?Age: 24

    Species: Human

    Gender: M

    Alignment: Chaotic Neutral

    Bio: His name? Legend. His ship? Feared. His admirers? Far too many to count. His motto? \"veritas et sapientia.\" (Wisdom and Truth). This is the life of Salohkin... Or at least that\'s what he dreams it being anyway. Salohkin is a adventure seeking, day dreaming, and sometimes even bumbling captain. Originating from the inner cities of Tau Ceris Prime, Salohkin has always dreamed of breaking free of his modest paycheck to paycheck origins and exploring, finding action, adventure, and the freedom to be his own man. His dreams have never come to fruition planetside, so the frontier of space has always been alluring so since the age of 17 Salohkin has found odd jobs around the cities and saving ever. Last. Credit to buy his own ship and begin his adventure.

    When he finally made it into space after 6 years of working and saving, he found that space was a dangerous place indeed... On the very first mission, a simple escort and retreval type deal. He was attacked by a band of bandits en route back to home station and cheated death as the fired upon him, he dodged, rolled, and made mad dashes from asteroid to asteroid. When he finally reached the sector where the station was at, the pirates dispersed at the first sign of the station\'s cannon fire and Salohkin pretty much crashlanded his new vessal in the docking bay. After that he was distraught, with barely enough money after the repairs, he was back living paycheck to paycheck. Although in hard times, Salohkin is a free spirit and prefers to be an independent contracter, running contracts and trading, ordinary stuff, but something big is going to happen he can feel it, and when it does. He will be legend.

    Initial Plans: Find some contracts to do, trade, and explore