Guys, I tried to give credit where it's due, but when we said "reduce the stabilizer efficiency gradient", we just meant what we said.
You guys tried, I'll give credit there. But everything else wasn't needed, wasn't asked for, and wasn't intended.
I'm done with politeness, because you guys didn't get the message. We JUST wanted you to reduce the efficiency gradient, that's it. And somehow, you guys managed to overthink and over-complicate this very simple request in the name of simplicity.
You also managed to make the problematic and mutually hated stick-ship a stronger design in the same update, and claim that it's weaker because it's more susceptible to being shot on it's length, as if nobody had thought of that idea before. Not to mention, you have also eliminated the island-ship; a design that's only used for aesthetic and has no practical purpose by principle, and claim that this change implicates the player-base will make different ship designs.
Because you guys actually impressed us in your ability to misinterpret simple ideas, I suggest this: Take your idea board, your brainstorming time, and your principle goals of appealing to the player-base, and throw them away, because they have managed to tarnish an idea that was valid at its conception.
I mean this completely, because there's an obvious change being made from suggestion to application, and that is where you guys are located. I wouldn't have been this harsh and acerbic had you guys made a more honest mistake, or a smaller problem, but this... This is a compound failure with hypocrisy sprinkled on top. ALL WE ASKED FOR WAS 1 REDUCTION. A simple value change would have been enough. It would have been completely fine had you just changed a few coefficients in the equation that determines the efficiency of stabilizers.
You guys even failed to address a main problem, and make that problem worse.
Just make a linear reactor inefficient, that's all you need to do. Take the inverse of the current power system, and line ships would be done. it'd be such a bad design that no one would build it.
Power stream didn't NEED to happen. It's not simplifying the game at all. It just makes the game less appealing to new players and makes more veteran players upset.
Changes are hard to get approval of, that's well understood by any developer. However, Changes are more readily accepted if you ONLY take what people want Changed, and ONLY put in that change. If a lot of your players want a feature (More that 50-60%). Implement it to what the player-base wants. You guys can have ideas, but DON'T implement them unilaterally. Take LOTS of polls, put out ideas and let the player-base vote what it likes and dislikes, and when you come to programming, take the advice of many (the players), over the few (you guys), because at the end of the day, the players will be using your product, and if what you produce is garbage, then the players are going to move over to your competitors, and you will have sacrificed much of your time and work to achieve only faliure.
I'm not sorry for being harsh, this is really in your best interest.