Modernised Skid Racing - Take Two

    Good idea or nah

    • Nah not really

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    • Couldn't be bothered either way

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    Jake_Lancia

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    Ladies and gentlemen, I wish to inform you that I will be resurrecting skid racing competitions on the NFD Build Server.

    Basically, this is a resurrection of Azereiah 's 'crazier' form of racing, which in itself was a resurrection of Saber 's original concept, albeit with modifications.
    Skid Regulations
    • Mass Restriction: 4.7-5.3 mass (I recommend using a mixture of basic and standard armors to achieve this)
    • One Push Effect Module attached to a Push Effect Computer, for thrust.
    • It's also permissible to have One Pull Effect Module attached to a Pull Effect Computer for braking and reverse, although not necessary
    • All other blocks are Cosmetics, Power Generation, and Logic/Rails.
    • "Trickery" involving rail based flippers and other such shenanigans is permissible, as you have to be a pretty decent driver to use them effectively, and most are relatively easily countered.
    • Skids must be under 5 meters wide and 11 meters long when all logic devices are turned Off. This is for the sake of keeping starting positions compact.
    There is a possibility of a new class of 'one-thruster' racer in the near future, so stay tuned!

    Track Regulations
    • Tracks may be built on Planet Plates, as tracks require ship gravity to function.
    • Tracks not including planets must be built using a planet-based base object, IE: The Track Base. Read on to find a download link for the base.
    I personally recommend maintaining a track width of 15 meters wide minimum, to allow most skids to comfortably pass one another.

    I also recommend adding Activation and Race Gates to the track, to allow for some interesting effects.

    Track base located here: http://www.mediafire.com/download/ljbf04bfu46ocbe/CustomPlanet.smsec

    Track base must be placed in StarMade/sector-export.
    Use the command, /import_sector, to import the track base. It is not a blueprint.


    When your track is complete, use the command, /export_sector, to export your track to StarMade/sector-export.

    I recommend using an alternate universe for working on tracks and such in case bad things happen to your universe.
    Race Schedule

    Saturdays
    • 15:30 GMT (11:30 EST)
    • 16:30 GMT (12:30 EST)
    • 20:30 GMT (16:30 EST)
    • 21:30 GMT (17:30 EST)
    Sundays
    • 20:30 GMT (16:30 EST)
    • 21:30 GMT (17:30 EST)
    Now for some eye-candy of some racers that have been restored to use

    This disgusting racer is called the Prong and was the primary racer of the Trident team until the Bison came along. Has a pretty good speed and acceleration along with a front prong for flipping other racers.

    The Dart-type Racer will be the standard issue racer to those who don't bring their own racer along. It has one hell of an engine, but not much else going for it.

    The Trident team eventually used this racer, the Bison, as their new standard racer. It has a powerful engine and a large front for ramming, in addition to a flipper.

    Captain Tankman's Neon Thunder

    The Judge's shweg

    Lecic's racer

    Luna's Saanek-type

    Azereiah's Health Hazard

    Atra's Hornet

    The_Owl's Arrowhead-type Racer

    Simple Dragstrip: 400 metres of plain road, for determining who is really the fastest. WIP
     
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    Captain Tankman

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    Count me in :D
    Angel Works is proud to present the newest in racing tech:
    PRG-01 "Neon Thunder"
     
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    nightrune

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    Can we get a few tracks on NFD to test on?
     

    Jake_Lancia

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    Can we get a few tracks on NFD to test on?
    In sectors 200 200 200 through 202 200 200 there are three tracks. One is a straight up drag strip, for testing speed. One is the old test track as built by Azereiah during his skid revival. And the other is CyberTao's old track.

    [doublepost=1469305069,1469304680][/doublepost]Oh and in sector 203 200 200 there's a large walled plate with gravity you can test your designs on.
     

    Winterhome

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    Presenting: The Health Hazard.



    Comes complete with absolutely no seatbelts.
     
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    AtraUnam

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    Presenting the hornet, complete with advanced COM balancing systems and a secret, regulation legal, weapon.
     
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    Oooh I'm going to try to make an awesome track for the peoples!

    Is there a race schedule?
     

    Jake_Lancia

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    Oooh I'm going to try to make an awesome track for the peoples!

    Is there a race schedule?
    Not yet, I've been waiting on some more interest but looks like there's no need now... gonna have one up within the next hour or so methinks.
    [doublepost=1469361241,1469361147][/doublepost]
    I'm a complete fucking novice when it comes to Skid Racing.
    Eh it's simple, push effect propels you, and just steer from there xD
     
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    Where can I find the export sector location? I want to make that map but idk where to put the file
     

    Jake_Lancia

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    Where can I find the export sector location? I want to make that map but idk where to put the file
    If you mean the sector exports themselves, you can find them in the folder StarMade/sector-export (if there isn't one, make it)
    If you mean the tracks as on the NFD server, they're at sectors 200 200 200 through 203 200 200