I would say that did it because I like it that way; but in all honesty, I just can't be bothered and has a nice effect as is. :3Very very nice, the way you wedged the surface is a bit weird though, you should try using pentas/tetras to make it smoother (unless you like it this way, of course).
There will be a download up for Olympus in about a week, Prometheus will be up at a later date.Looks good, Wish if there a download so i could see this thing for myself
K thanksThere will be a download up for Olympus in about a week, Prometheus will be up at a later date.
He probably has all the graphic mods then edits the images.Awesome ships! How do you take such beautiful pictures?
What if I told you that no mods were used, and none of the images were edited in post. :3He probably has all the graphic mods then edits the images.
That would be a straight up lie xDWhat if I told you that no mods were used, and none of the images were edited in post. :3
The thing is though, they aren't really screenshots. All of the images for this post were rendered out using cycles in blender. :DThat would be a straight up lie xD
And it shows. To good eyes at least. xDThe thing is though, they aren't really screenshots. All of the images for this post were rendered out using cycles in blender. :D
My guess is if LegoRobot17 posted how long it takes to render one frame it would become obvious why we don't have graphics this good in game...If only it were possible...
We could make awesome movies with graphics this good
I want beams like that in StarMade! Awesome work.Orion class destroyer, designed as a versatile attack and intercept ship.
Onboard weapon systems include a 100k DPS main cannon with high penetration as well as a 3mil damage locking missile system with 50% ion effect. Orion is also equipped with an expanded suite of passive systems including jump drive, scanners, a radar jammer, and 10% overdrive as well as complete AMS coverage.
Orion is designed as a lighter counterpart to Olympus.
Stats:
Mass: 42,300(378k blocks)
L:269 H:82 W:85
Power: 18m(4.1m e/sec)
Thrust: 68,000k(3:2)
Shields: 2.4m(230k s/sec)
Structure: 31m
Armor: 4.8m
HP Damage Penalty: 1.7
I doubt that a block based game would run very well with graphics like that (other games like Fractured Space running in Unreal4 can pull that off)Graphics this good are totally possible for a game like this, just not in an engine that isn't meant to render in realtime.