Zerefette
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It happens with simmetry on.Hm, does this happen on freshly placed blocks without symmetry lines?
It happens with simmetry on.Hm, does this happen on freshly placed blocks without symmetry lines?
I agree, but also think this block could appear in more colors. The green works, but maybe a yellow variant would look good, too.The plex lift testure is so good looking its animated as well i wish we could keep this block as decorative block...
Praise Schema, finally!Planned and partially completed. Awaiting rotation fixes for 3D objects in symmetry to complete.
The Conduits don't rotate properly, there are some directions that are impossible to run them in so they only work when not all sides are exposed. I also would like to see a couple of full sized pipe/conduits/duct blocks. I used to use thrusters anytime I wanted a duct but with the changes to integrity I cannot do this anymore. The current conduit is great for wires but we don't have any good decorative blocks to use as pipes/ducts that isn't an expensive system block like the astrotech (which has an amazing pipe texture)Hm. I'm not overly fond of the current decorative conduit, so in it's current form other colour variants probably won't happen. If i can get a worthy improvement in, then we can consider it.Hey Kupu, I have some requests for new decorative block variations.
-More Decorative Conduit Colors
Yes and no. It could look cool and i'm pretty sure we can already give a wedge an animation, however this texture wouldn't wrap around a wedge particularly well. I'm not sure how we assign textures per face either on a wedge. I'll have to experiment again because this reminds me of old requests for wedged computer screens (which may now be possible after all the vertex order fixes).Hey, Kupu, do you think cascade wedges might be a possibility? The texture is great, but it could also look really nice on an angle. I don't know how that would play out texture-wise, though.
Yea, the "deco pipes" block is not always a great fit with it's rotation and non symmetrical design. Wiring, ducts and piping additions are all great.we don't have any good decorative blocks to use as pipes/ducts that isn't an expensive system block like the astrotech (which has an amazing pipe texture)
I think this might be the oldest suggestion in the game.Hello, Mr. Kupu.
I have a request. I will try my best to be understood.
In a way, every block (armor/hull/crystal) have a counterpart which it fits. EX.: The TETRA fits with the HEPTA block. But the CORNER (piramid) doesn't have one! There are other building games like Empyrion and 7D2D who have it. I believe its called "Inner Corner". This forbids me to build certain shapes, like when two slopes meet.
Do you believe we can have such thing?
We could always get an estimate of how many updates it would take for this to be implemented. We may even be able to expect it in the Weapons update.I think this might be the oldest suggestion in the game.
One. More. Shape. Just one.Hello, Mr. Kupu.
I have a request. I will try my best to be understood.
In a way, every block (armor/hull/crystal) have a counterpart which it fits. EX.: The TETRA fits with the HEPTA block. But the CORNER (piramid) doesn't have one! There are other building games like Empyrion and 7D2D who have it. I believe its called "Inner Corner". This forbids me to build certain shapes, like when two slopes meet.
Do you believe we can have such thing?
I personally agree that all of the intended shapes should have been added as early as possible in development in order to prevent problems later down the line with adding that shape to every already-existing block that will include that shape.One. More. Shape. Just one.
We should get this before colored glass doors. We should have gotten this before 3D objects. We should have gotten this before slabs. We should have gotten this before ice wedges. We should have gotten this when we got tetras and heptas.
BUG REPORT: Missing block shape. Plz fix.
You know this is off topic, unrelated and directed to a texture artist of all people in a thread about textures. I'll kindly ask you keep on topic. This thread is not here to snowball demands, share the latest gossip or drop in an underhand quip to misguidedly add weight to perfectly reasonable suggestion.Come on, why redo power and weapons all over again when we could add stuff that improve what we already have instead of inventing the wheel all over again.... maybe this block and some AI for a change... Why build a fleet system if the the NPC pilots behave like brainless zombies.
Ok, sorry for that, I believe that it might be a little off topic, but you got the idea... Lets move forward guys, while you still have a playerbase!
I understand the shape you mean. This is probably possible, yet not something i could add in alone. It would require Schema to add it in then sort out the lighting, collision and applying textures initially.I believe its called "Inner Corner". This forbids me to build certain shapes, like when two slopes meet.
Do you believe we can have such thing?
Lots of these things are not like the others and/or require different people to work on it's implementation.We should get this before colored glass doors. We should have gotten this before 3D objects. We should have gotten this before slabs. We should have gotten this before ice wedges. We should have gotten this when we got tetras and heptas.
Older than chairs? ;-)I think this might be the oldest suggestion in the game.
Yes. Astro's used to be ugly and no one wanted to see that.Older than chairs? ;-)
Sorry for that. As other people stated, you are one of the best parts of the game.You know this is off topic, unrelated and directed to a texture artist of all people in a thread about textures. I'll kindly ask you keep on topic. This thread is not here to snowball demands, share the latest gossip or drop in an underhand quip to misguidedly add weight to perfectly reasonable suggestion.