Combining advanced armor heptas with hull tetras (yes, that makes sense) looks pretty eye-cancerous, especially in purple.
Yea, i imagine this doesn't look great. It's also unavoidable for the foreseeable future too, if i'm honest. Hopefully i cover why below.
Unfortunately there's no place for a decorative layer on a fighter, where every bit of weight is a burden.
Yes, if the current hull sets are at odds to the style you wish to achieve, this is very true. However changing the hull to something which will fit yours will undoubtedly put another player out in the cold. Or giving all hull types the same visuals would break a visual rule i want to adhere too. It's a vicious cycle, so i'll outline my criteria below so further suggestions on hull have a starting point in what needs to be achieved.
Hulls are trying to fulfil a few applications all at once. My rough criteria based on Schine's vision, gameplay aspects and community suggestions are as follows:
1:
Must be able to identify at a fair distance which type of armour it is (Advanced / Standard / Basic).
This is why the 3 types have visual differences.
2:
Able to present subtle colour options for duo tones within our hull sets where possible.
This is why basic hulls are a lighter, pastel variant.
3:
Must tile in a clean fashion over all hull shapes.
This is why all hull blocks have no, or very few large elements to their design. They have to tile over potentially thousands of blocks. (I've tried loads of variations over the years).
4:
Allow variation of decoration at close viewing distance.
We have a smooth panel, a rougher panel with no borders and a "reinforced" tile, rough panel.
I'm hoping a certain guy, who claims to be pretty much Picasso, can come up with a solution.
When you find him let me know.
Hulls make up most of the visible blocks in Starmade, achieving something all encompassing and meeting those 4 points, in 216 pixels or less that tiles (potentially thousands of times in a row) is no easy task. If there is something in that criteria we have missed, got wrong or can improve upon let me know so we can build further suggestions from it's foundation.