jorgekorke
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I'm totally late for the party, but I'd like to point something out.
The OP is unclear regarding the word "meta". I consider "meta" the method of winning on a fight situation. A combo which is the most ideal from all possible outcomes. And, of course, I'm glad that the waffle guns are gone.
About the reason of why we are losing people? There are plenty and have already been yelled to the death by a lot of people, including myself.
This is a problem the servers are facing - people who just log-in, and live inside their "bubbles", not contributing to anything to happen at all.
The OP is unclear regarding the word "meta". I consider "meta" the method of winning on a fight situation. A combo which is the most ideal from all possible outcomes. And, of course, I'm glad that the waffle guns are gone.
About the reason of why we are losing people? There are plenty and have already been yelled to the death by a lot of people, including myself.
If a faction is not willing to PvP, not even fighting pirates, then they should consider leaving the public server. They are causing wastage of CPU and RAM resources, which are very scarce, considering how hard is to host a SM server. A more fitting option would be hosting a little ready-up server, like PingPerfect stuff for them to do survival on their own.A game can not die if it keeps receiving updates.
The community can become small, but it will keep existing.
And my take on the PvP vs PvE debacle is: why not let the faction decide if they want PvP or not?
Let them have the options:
Peaceful: nothing can attack your homebase sector and you can not attack anyone elses.
Survival: Pirates can attack your sector, but no player can. Nor can you attack anyone elses sector.
Challenge: Factions with the same selected option can attack your homebase sector and you can attack theirs.
Changing the option takes 24 hours.
So you can set it to peaceful when you start, move up to survival when you get turrets on your base, change to challenge when you have titans and a giant base.
And with "nothing can attack" I mean either do 0 damage on all weapons or can't fire anything inside the faction homebase sector.
This is a problem the servers are facing - people who just log-in, and live inside their "bubbles", not contributing to anything to happen at all.