Toshiro As mentioned in the previous blog post, we are not a big dev team and don't really have that many testers. Therefore we partly rely on the pre-build phase to identify bugs. Unfortunately, only a small amount of players is trying out the pre builds, which means there can be a lot that is missed. In terms of bugs, the most work to fix a bug is to identify it, which means someone reporting a reproducible way to cause the bug on phabricator. Even if you can't reliably reproduce them, saving and reporting the logs with a description of what happened already helps a lot. We are looking into possibly doing a small release in between to fix some things, but we need to know what the issues are and how to reproduce them.