OK Update time. So much of the last few days has seen me waking up at some ungodly hour filled to the brim with ideas, but without the energy to execute them. Most of my time has been soaked up with playing with concepts and ideas. However, I've started the agonizing process of bringing life to the bulbous mass that is the UnderHangar™. I found myself looking at jsem's 'platform' concept and thinking "What if I stacked them?" So I did.
I also have been playing with a few ideas for eyecandy and detailing on the stretch panels between the upper and lower pressure hulls, as seen below:
I also added the Nameplate back to a more visible position:
I've started adding turret hardpoints (color is incorrect, forgive me my followers) to the underside, as well as the first of several ports for the Orbital Structure Deployment System (OSDS):
And then what really struck me is how to solve the problem of my bridge being ugly as fuck. I haven't started building on it, but I'm pretty :excite: about it. It'll also cover up the most hideous mistake I ever made: DESE HOLES:
Basically, I'm going to create two 'arms' of the command deck on either side of the Command Hangar Launch Ramp, and extend two arms from the side of the Conning tower, integrating it with the rest of the ship.
I'm also redoing the big turrets again, because the current generation, while a marked improvement on past versions, is still fugly as hell.
Oh, and update on the job search: I've got a second round phone interview tomorrow with Rackspace, and an onsite interview wednesday with Charles Schwab, and a second round phone interview Soon™. (Sometime this week) with HP Cloud.
From a systems standpoint, I've also added another 10 million or so shield hitpoints and another 1m shield recharge... so no big changes there.