I see a lot of people arguing for realism, and a lot that argue for gameplay.
For example, the 3D worlds.
While some see it as a necessity to the future of the game, others think it is irrelevant. Others still just want larger (circumference) disk shaped once like we have currently.
My point is, it would be nice to know what general direction do you want it to go Schema. Is more realistic your goal? Or are you trying to make everything as balanced as possible? Instead of the community always putting their opinions on it, why not add your own into discussion? Or just tell us your ideals for the long term?
For example, the 3D worlds.
While some see it as a necessity to the future of the game, others think it is irrelevant. Others still just want larger (circumference) disk shaped once like we have currently.
My point is, it would be nice to know what general direction do you want it to go Schema. Is more realistic your goal? Or are you trying to make everything as balanced as possible? Instead of the community always putting their opinions on it, why not add your own into discussion? Or just tell us your ideals for the long term?