Today I built my first carrier, and set out to battle a pirate station. I'm not sure how the fighters are doing, but the carrier thinks it's a battleship. Despite the fact that I'm in it, it insists on going after all the little fighters with its big weapons that were supposed to be for destroying the station. So my cursor is playing tug-of-war with the AI, me trying to get it to aim at the station and the AI trying to aim at the little tiny ships that are out of range and that it has no chance of hitting. I'm extremely frustrated by the prospect that I may just have to scrap this whole ship and dispense with the idea of drones until this is fixed, but I need to be able to control my flagship. I thought of removing the carrier from the fleet and being able to control it that way, but then I won't be able to recall the fighters.
So my suggestion is: if there is a player in the ship, disable the AI. Especially, at least, for flagships. My drones are in pieces because I had to turn the entire fleet off in order to destroy the station. Please please please fix this.
So my suggestion is: if there is a player in the ship, disable the AI. Especially, at least, for flagships. My drones are in pieces because I had to turn the entire fleet off in order to destroy the station. Please please please fix this.