- Joined
- Jun 27, 2013
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There have been quite a few suggestions on how to enhance the sector_chmod command, but so far I haven't seen a request to restrict/allow building and salvaging. This could help server admins to protect critical zones like the spawn sector, as well as be a valuable aid for quest builders.
Ideally, I think the commands should differentiate between ships and stations, as well as placing and removing blocks:
Ideally, I think the commands should differentiate between ships and stations, as well as placing and removing blocks:
- sector_chmod xyz + noships would forbid players from spawning new ship cores,
- sector_chmod xyz + nostations would do the same for stations.
- sector_chmod xyz + nobuild would forbid placing of blocks while
- sector_chmod xyz + nosalvage would restrict removing blocks.