Hey guys, me again for another suggestion thread...
There's been many amazing ideas for universe improvements over the past couple of years, and I have some of my own I'd like to add too. Therefore I've created this compilation thread to combine as many as possible into one place.
I personally would love to see a truly immersive universe filled with things to see, do and avoid. These suggestions would help achieve that goal.
Suggestion 1 - Dynamic universe (1) (2) by GeneralEagleEye and Blaza612
DISCLAIMER: I take no credit for the threads I linked here or the majority of their ideas; All trademarks are property of their respective owners. I claim ownership of only my own ideas I added to each or that are seperate to the linked threads.
There's been many amazing ideas for universe improvements over the past couple of years, and I have some of my own I'd like to add too. Therefore I've created this compilation thread to combine as many as possible into one place.
I personally would love to see a truly immersive universe filled with things to see, do and avoid. These suggestions would help achieve that goal.
Suggestion 1 - Dynamic universe (1) (2) by GeneralEagleEye and Blaza612
- These excellent suggestions revolve around the idea of a more populated universe.
- True NPC factions would become direct competitors and compliments to player factions.
- Plus the current NPC factions (Pirates, Trade Guild) would recieve a host of new features making them act like what they are supposed to be.
- Missions for each faction would also be possible, bringing the long-awaited quest overhaul forwards and reinvigorating the stagnating game economy.
- Another thread is the Communication Block thread by generalBLT13 that would compliment this one nicely, allowing the calling of Trade Guild cargo shipments and could be expanded to other faction uses too.
- Check out the threads for more details.
- A small suggestion, but one that will make the backgrounds appear more realistic.
- More things to see and interact with is a big step to having a truly immersive universe.
- For a start, true asteroid belts orbiting planets or stars would improve the realism of the asteroids and their positioning.
- Gas Giant planets (by Crimson-Artist) would provide a new resource type while being pretty to look at. His thread explains it better than I can though, and it has amazing pics too!
- A thread combining better asteroid fields and derelict ship spawning is this one by Riggedride . Derelict ships could include new exploration opportunities or resource harvesting.
- Nebulae of differing types and densities would provide ample opportunities for exploration, resource acquisition or just to hide a secret base in. This thread by mindlord0013 (READ BY COUNCIL) has an interesting take on creating them, and includes pictures too, although system sized nebulae would also be good to have too. Think of the effects that could be applied to these; no shields or shield drain, increased dampening, interdiction zones, simple ship damaging; or even beneficial effects like a permajam effect or a boost to ship power levels. The possibilites are endless. Not really realistic but would provide new exploration opportunities.
- Perhaps some moons or planetoids (thread by Chromework ) would also exhibit more potential for exploration and perhaps even, to create orbiting bases.
- This excellent suggestion revolves around making different star systems in a cube of systems have differing amounts of each resource type, so one of the systems may be rich in sapsun but poor in hylat, and so on.
- This encourages exploration of each system and also to not just settle in the one homebase-protected system.
- Could also lead to decent, meaningful conflict rather than the usual 'I HATE YOU, IM GONNA KILL YOU' conflict that is currently around.
- Another quite small suggestion, but in my opinion the current shops just look out of place in the new universe even now. I suggest that they be changeable like the default stations. Megacrafter127 had a good idea to implement this.
- This suggestion would help immensely with navigation and sharing sectors with other players.
- It would allow people additional RP opportunities as well.
- Not really a universe improvement as such, but ties in to it.
- Basically there needs to be a way of stopping or preventing jump drives to stop people from quickly escaping from a fight.
- I thought that there should also be natural interdiction zones too, hence the inclusion into this compilation.
DISCLAIMER: I take no credit for the threads I linked here or the majority of their ideas; All trademarks are property of their respective owners. I claim ownership of only my own ideas I added to each or that are seperate to the linked threads.
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