warheads

    1. symbiot999

      Warheads landmines

      Warheads: Is there a way to make them explode when a ship comes in contact with them? Any body know? I thought it would be cool to have them surrond my space sation so when pirates or others run in to them they take damage. Never mind figured it out
    2. N

      Integreity block: the anti-salvage, anti-warhead block

      We have a counter against jump drives (which I'm not too happy about), but no counter against warheads. The idea here is to add a block that acts to prevent warheads from breaking or damaging a structure. Also, placing these would prevent salvaging of an entity, like an asteroid, planet, or...
    3. N

      Buff warhead damage/radius poll [Remastered]

      Old version's idea is just copied here: The purpose of this thread is to have a poll for buffing warhead damage. Just to see what people think. Right now they scratch the paint on an advanced armor block, and have a radius of 5(?). You can post reasons why and why not to buff them, but stay on...
    4. Benevolent27

      Read by Council Warheads - One more setting

      Hello, well right now warheads pose a problem to offline bases because a cloaked ship can easily knock defense turrets off. Even new players can easily create a ship to do this. As a solution to this problem, but also to give options which I believe would fit in well, I suggest increasing the...
    5. Benevolent27

      Nukes and Drones - MultiPart Entities

      I can see that nukes have been suggested before, but not as part of a multi-part entity that changes the way the entity behaves, not as remote controllable, and not alongside drones. So I am posting this as a separate post. A multi-part entity is an entity that behaves differently than the...
    6. P

      Ghost Mk-I B 1.1

      This is a proof of concept for stealthy small bomber that can damage larger ships by using warheads (shield penetration instead of standard weaponry). Obviously warheads are not viable on default settings: (2000dmg + 8 radius), increasing their power two-three times make this design viable...
    7. AtraUnam

      Warheads are just fine as they are???

      So apparently warheads ability to ignore shields makes them fine with their current damage. Just to make a point I took a picture of what happens when a warhead is propelled into a block of advanced hull with the usual push clock system. Actually I lied, through the magic of clipping that's...
    8. Fellow Starmadian

      torpedo variants v2 proto

      These torpedoes were created for matt bradock's torpedo challenge! While I was messing around with configurations for torpedoes, I was able to create these. ----------------------------- This is the first torpedo I came up with, which targets missiles. It only activates it's push computer once...
    9. Sgtwisky

      Questions about warheads

      Was thinking about how I might effectively weaponize warheads. I understand the basics of setting up torpedoes but I have no idea about the way warheads deal damage. If anyone can answer any of these questions for me I would be grateful. Do they effect shields? Do their explosions work...