This is a proof of concept for stealthy small bomber that can damage larger ships by using warheads (shield penetration instead of standard weaponry). Obviously warheads are not viable on default settings:
(2000dmg + 8 radius), increasing their power two-three times make this design viable.
Mass: 81 units (~100 when fully loaded).
Power: ~ 19 500/sec
Shields: ~5300, regen: 140/sec
Thrust: 1.4 thurst to mass ratio
Weapons: Two torpedoes with 7 warheads each.
This is first of the ships that is based on this hull design.
FEATURES:
1. Permament radar jammer, scanner.
2. Torpedo rack and arming system, all made simple and bullet-proff.
3. Torpedo aim camera.
4. Armour placed strategically in the front and back.
NOTE: Give me your screenshots and suggstions.
NOTE2: this is a proff of concept this baby has a huggge overproduction of power and capacitors, all the place can be used for thrusters, shields and weapones, give me your thoughts what would be most usefull.
CAUTION: Don;t change the shape of torpedoes or it will blow up during start! Warheads cannot touch ship at any time!
(2000dmg + 8 radius), increasing their power two-three times make this design viable.
Mass: 81 units (~100 when fully loaded).
Power: ~ 19 500/sec
Shields: ~5300, regen: 140/sec
Thrust: 1.4 thurst to mass ratio
Weapons: Two torpedoes with 7 warheads each.
This is first of the ships that is based on this hull design.
FEATURES:
1. Permament radar jammer, scanner.
2. Torpedo rack and arming system, all made simple and bullet-proff.
3. Torpedo aim camera.
4. Armour placed strategically in the front and back.
NOTE: Give me your screenshots and suggstions.
NOTE2: this is a proff of concept this baby has a huggge overproduction of power and capacitors, all the place can be used for thrusters, shields and weapones, give me your thoughts what would be most usefull.
CAUTION: Don;t change the shape of torpedoes or it will blow up during start! Warheads cannot touch ship at any time!